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Xilandro Axeuora

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Xilandro

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226 comments

  1. Xilandro
    Xilandro
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    Yall kept asking for it, so I finally made it.
    As per usual, break it, and I'll fix it! And we happy!

    Known issues. SOME weapons might reset to their default position during hipfire due to one script function sometimes in some very specific circumstances returns wrong value. It will be fixed when Jazz comes around. Until then - if you encountered this issue and it plagues your weapons - use ALTERNATIVE version of the mod in the optional files.


    Also, Reload and jam animations are excluded by default for both compatibility and precaution reasons.
    But it's configurable. If you want your adjustments to apply to reloads and jams as well:
    Open the ln_HPControl.txt file inside NVSE\plugins\scripts folder, find this line
    Goo1.AuxVarSetFlt "*HPCrld" 1
    Change 1 to 0 there and save the file.

  2. Earadriewiel
    Earadriewiel
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    i don't have a right control button on my keyboard...
    1. TrueIdiotYT
      TrueIdiotYT
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      same
    2. STMsystem801
      STMsystem801
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      change the key code to a button you have like / or enter.
    3. ElPalomaNK
      ElPalomaNK
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      And... how I'm supposed to do that?
    4. Infinite1ER
      Infinite1ER
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      If you havent figured it out yet open IN_HPControl.txt and find if eval !menumode && IsKeyPressed and change that to a keycode letter
    5. gooseneedsmod
      gooseneedsmod
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      God blesses you
  3. ChadNobarkMods
    ChadNobarkMods
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    One of the best mods for nv. Thanks. 
  4. ShawnSigma
    ShawnSigma
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    Any chance this could be updated to include reload and jam animations?
    1. gimmemodsnow1
      gimmemodsnow1
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      Hi literally top comment from creator

      "Also, Reload and jam animations are excluded by default for both compatibility and precaution reasons.
      But it's configurable. If you want your adjustments to apply to reloads and jams as well:

      Takes legit under a minute and is worth it to avoid that jarring snapback imo.
      If you use MO2 click the down arrow on the folders button, the one to the right of the small wrench icon, To the left from your master plugin count (the big number) then click on open mods folder, find hip control and open it, then open the folders NVSE\plugins\scripts until you see a text document. 
      Then open "ln_HPControl.txt" inside NVSE\plugins\scripts folder with notepad or similar app, using Ctrl+F copy and paste the line below to locate it, if it can't find it change the search direction to down.
      Goo1.AuxVarSetFlt "*HPCrld" 1
      Change 1 to 0 in text document and save the file".
    2. ShawnSigma
      ShawnSigma
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      I'm so sorry, I don't know how I missed it
    3. gimmemodsnow1
      gimmemodsnow1
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      No stress bro you all good, explained it more in depth for anyone else who might need it in the future as well, literally night and day difference enjoy
  5. senhormrm
    senhormrm
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    not fixed for rifles fix the mod or make a video tutorial to fix the rifles i try to fix more difficult to aim i found one more simples mod better of this difficult and complex
  6. TakeBite
    TakeBite
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    So I made a custom idle with the Chinese pistols for TTW but when I check overwrite\config\HPControl They don't seem to be there like other weapons I like to make my idols consistent so I just copy and paste from one to the rest
  7. freezily
    freezily
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    it tells me that I need to update Showoff to 1.60 or higher even though I have 1.80? It also thinks that my version currently is -1. Is there any fix?
  8. superyummi
    superyummi
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    Is it possible to make an adjuster for true ironsights?
    1. T1ttyCr0issant
      T1ttyCr0issant
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      check his IScontrol mod
  9. Blackrecon99
    Blackrecon99
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    This is definitely one of THE most important mods for the game which i wouldn´t want to play without anymore.
  10. killinbylove
    killinbylove
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    Honestly one of the most crucial and important mod for NV
  11. flyffyjack
    flyffyjack
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    Great mod and all. I just have one issue where holding iron sights during the equip animation resets to default position momentarily. Any way to fix this in the script myself?