It's not actually required, but it shares the same gameplay to some extent, with different mod requirements
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Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
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Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are allowed to use the assets in this file in mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
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* quicksave: at Manny Vargas' Room, before find the last gun to complete the mod quest. All gear is inside the safe in the Courier's Motel Room * autosave: at The Tops Presidential Suite, after complete the mod quest. All gear is in the safe close to Benny, that got his weapon Maria pickpocketed, so if he is attacked, he will run to the safe and grab the Agendificator - he would prefer to grab the Xenogendificator, but the latter is with the Courier * Save 0001: numbered save file forced by FNV base game at Vault 11 sacrificial chamber, before starting any mod