After this mod NPCs they do not see each other at all like blind or NCR npcs ignore Legion/Powders when they are near. Okay, if remove part game settings from, it works well it seems....copy this, then open with notepad and paste it
How does this mod perform alongside Cover Based Stealth Mechanics and Dynamic Stealth -- Lighting Modifies Sneak? I know all 3 are compatible but not sure how much they "compliment" each other, so to speak...
Mixed feelings about this but I'm generally leaning on continuing use. Some things are harder, but I feel like the slope is not that steep compared to vanilla (or w/e tweak Capital Punishment modlist uses) to have Sneak as your main combat tactic.
I noticed after installing this mod that the compass indicators don't detect enemies as easily as before; you need to be much closer and have clear line of sight for it to register. Is this intentional?
The functionality should be 100% the same as the original mod. I don't test this mod much as i'm making a big overhaul mod rn. I'll leave that question for someone else to answer
20 comments
Okay, if remove part game settings from, it works well it seems....copy this, then open with notepad and paste it
[GameSettings]
fSneakBootWeightBase = 0.000000
fSneakLightMult = 1.500000
fSneakSoundLosMult = 1.000000
fSneakMaxDistance = 3000.000000
fSneakBootWeightMult = 1.250000
fSneakRunningMult = 1.50000
fCombatSearchInteriorMaxRadius = 2048.000000
fCombatSearchInteriorMediumRadius = 1024.000000
fCombatSearchInteriorMinRadius = 512.000000
fCombatSearchExteriorMinRadius = 1024.000000
fCombatSearchExteriorMediumRadius = 2048.000000
fCombatSearchExteriorMaxRadius = 4096.000000
fSneakLightMoveMult = 1.500000
fDetectionSneakLightMod = 5.000000 //fDetectionSneakLightMod 5
fSneakLightRunMult = 1.750000
fSneakSoundsMult = 1.250000
fDetectionViewCone = 140.000 //fDetectionViewCone 140 (nexus changed the text somehow)
fDeathSoundMaxDistance = 512.000000
Delete all other settings in the file before !
So really not sure what to think.
My quick test of the mod shows ai detection just fine.
not really sure what you mean
I'll leave that question for someone else to answer