textures/architecture/Urban/urbanposters01 the Vaultboy "we'll be there" portion has a lot of white highlights around all the tears and holes. I really like the clarity of all your work, but this one really bugs me because of how jarring it is compared to everything else. Looks lit up by white LEDs.
Using Desert Natural Weathers, and nothing else that affects lighting. All other posters look good aside from a bit of minimal "hashing" idk what else to call it.
Like the Ralphie posters in Lonesome road, or the Secuitron, stealth suit and cyberdog blueprints in OWB. And the duplicates of the Dead money posters there too. That last one is super easy, just renaming the stuff you already did. Basically, the stuff in textures/nvdlc03( or 04)/clutter/posters.
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HQ Upscaled Posters - Part 2
Using Desert Natural Weathers, and nothing else that affects lighting. All other posters look good aside from a bit of minimal "hashing" idk what else to call it.
Since you seem to be back to modding, would you be willing to do the other posters now?