Soft requirement. Not required but the mod was built with it installed and may look off without it
Permissions and credits
Credits and distribution permission
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
I don't own any of the assets in this mod, but they all came from open permission sources. Feel free to use them, but make sure you check and credit the sources. I only ask you credit me if you make use of any of the contents of the ESP since that's all my painstaking work to put everything together.
File credits
Clayvn for the Atmosphere mesh I used
Marcurios for the Cloud textures and the Cloud and Star meshes I used
Most assets were obtained from the RWLE Dump
All assets used from these other mods had open perms so long as they were credited
Big thank you to the creators of all of these assets
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version TTW 1.1a-b
Removed some leftover Zion climate changes I did for personal use
Removed Point Lookout weather changes I'd made for personal use
Version TTW 1.1a
Removed the Ambience file as a master
Version 1.8
Fixed an issue where I felt the need to make some minor improvements to fog distance values.
Version 1.7D
Fixed an issue where I somehow never encountered an obvious conflict between this mod and DUST. Patch is now available.
Version 1.7
Fixed an issue where I decided I wasn't satisfied with the mod
General visual improvements to dawn and dusk for most weathers as a result of me actually putting effort into using the right colors
Some weathers have different cloud textures now
Version 1.6
Readded the ToxicCloud script cause I forgot it's needed to prevent the weather from changing when you enter Cloud pockets
Version 1.5
Adjusted sky colors at sunrise and sunset for weathers where you can see blue sky, so it's not just blue all the time
Added two versions of a TTW patch
Removed an editted version of the Dead Money Toxiccloud script that had no reason to be in the mod
Fixed a zip compression issue that caused some cloud textures to suffer from artifacting
Version 1.4
Fixed an issue where I probably should have left the Hidden Valley storm scripts alone cause I'm worthless at scripting
Created an alternate fix for the Hidden Valley storm weather changing issue by replacing the weathers with my own. Hopefully this will be seamless enough.
Fixed an issue where my pretentious name for the mod made it not very obvious that it's a weather mod which was probably pretty stupid of me
Also fixed an issue where I missed one weather that was still blue at night.
Version 1.3
Fixed an issue where I totally forgot to check how some weathers looked at night so they looked kind of terrible
Changed permissions to reflect the fact that all the assets in this mod are from open permission sources
Version 1.2
Fixed an issue where there were a bunch of old, unfinished weather in the plugin and I'd be embarrassed if anyone saw them
Fixed an issue where I accidentally had duplicate weathers in some climate and region records cause I can't fucking read this small ass text
Minor changes to a couple weathers
Version 1.1
Fixed an issue where the mod was like 3 times larger than it needed to be
Version 1.0
Fixed an issue where I kept not finishing this mod
This Corrosion is a song by the goth rock band 'The Sisters of Mercy' from their 1987 album 'Floodland' and you should listen to it Dead Money inspired weather mod which takes the oppressive atmosphere of the Sierra Madre Villa and brings it to the Mojave, while also expanding upon the Villa's weathers with several new variations.
The major difference between This Corrosion and the old Sierra Mojave mod is that it's actually finished. The other major difference is This Corrosion is more refined, has more variety in weathers, and makes use of non vanilla assets freely available (With credit) from the mods Desert Natural Weathers - NV - TTW and FNV Realistic Wasteland Lighting to improve the whole look of the mod.
I have also included an optional Ambience plugin which helps create a more threatening feeling wasteland by adding ambient sound from Dead Money and the Pitt to the Mojave which occur more often the closer to the player is to Vegas. Feel free to just disable this plugin if you don't want it. You can also just use the Ambience plugin on its own if you want.
That's about it. This weather mod is super simple, lightweight, and performance friendly and the only script included is and edited script for Dead Money's toxic clouds to prevent it from changing the weather when it activates/deactivates.
One final note is that this mod only covers the Mojave and Sierra Madre Villa. Honest Hearts, Old World Blues, and Lonesome Road are not touched by this mod currently, but are still required since I used assets from them (You should have Ultimate Edition anyways).