Fallout New Vegas
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S6S

Uploaded by

Sweet6Shooter

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About this mod

This is a reworked esp for ElectronicOldManPrime's Blue Rose, changing it to use CFWR's 14mm and rebalancing/integrating it to provide another opportunity to use that caliber.

Requirements
Permissions and credits
Overview:
This is a reworked esp for ElectronicOldManPrime's Blue Rose, changing it to use CFWR's 14mm and rebalancing/integrating it to provide another opportunity to use that caliber.
It can now be found in a case at the end of the Courier's Mile, two stories up a broken building.
A tunneller boss and some accompanying smaller tunnellers will attack you when you walk up to the case.
Big guns option available in the config ini.

Requirements:
JIP LN, xNVSE, Johnny, the usual stuff.
Classic Fallout Weapons Remastered
Blue Rose - Jack's Party Favor

Installation:
Regular installation.

Compatibility:
Compatible with TTW 3.3
Incompatible with 3.2.2

Questions:
Tunnellers are sensitive to light, they shouldn't be outside!
I don't care, they're such an uncommon enemy that the variety is nice. I also don't wanna make it just another deathclaw ambush.

Permissions:
Do whatever.

Support:
If you'd like to support my modding work or say thanks, feel free to donate via the Nexus or here at Ko-Fi.