Any chance you could write a script for bananasuicide's M1887 animations as well? Instead of an animation chambering the first round, the last round loaded is the one chambered.
Not sure. I think the round count of M1887 reloading is correct, it will pull out a shell from chamber when starting reloading and tuck the last shell to chamber. Maybe you will think why I can interrupt reloading and shot before tucking shell to chamber, well, what I can do is blocking interrupt reloading before the last shell load to chamber, which is not meaningful. I think the best solution of that is making a new raload animation with more details.
Could you possibly patch this for Another Millenia's recently released Gun Addon? I looked at the script to see if I could, and it seems beyond my understanding
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Maybe you will think why I can interrupt reloading and shot before tucking shell to chamber, well, what I can do is blocking interrupt reloading before the last shell load to chamber, which is not meaningful. I think the best solution of that is making a new raload animation with more details.