Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
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Author notes
To use the meshes from this mod, first ask anonx1987
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 1.1
The attack animation has been slightly reworked
Sling swivel is no longer in a static position all the time
Version 1.01
Fixed an incorrect AttackLoopIS animation that could cause the ADS attack animation to be completely missing or similar issues
Description The animations included in the original NVRA Uzi mod were created by me more than half a year ago and since then I have not returned to it, but now I just can’t look at how badly they are done from my point of view and I decided to redo them, so here they are.
If you're using MO2 or any other mod manager with a virtual folder system, then just open the NVRA Uzi mod/meshes folder and delete AnimGroupOverride and Characters folders from there. Now just install my mod. Done.
If you don't use mod managers or use outdated ones like FOMM or NMM (why are you still using them? download MO2, it's better), then you should go to FNV Root Folder\Data\Meshes\AnimGroupOverride and delete Frozen_Uzi, Frozen_UziLast and Frozen_UziZero folders from there. And now install my mod. Done.
Credits Kormakur for kNVSE. Johnsonn for rig. Ghost_Neverbloom for feedback. FNV Anims server for being based.