I'll keep testing. If it's working for you then maybe I have something conflicting. Thanks for letting me know. Sorry if this ends up being only on my end.
edit:after more testing still no dice. Not sure what it could be but have dropped numerous weapons and they haven't gone off. Most up to date versions of xNVSE and all the plugins.
I've seen it work for NPCs on occasion and it used to work for my character, but now no matter what I try when I drop weapons they never fire. Tried on fresh saves too but, will keep trying to get to the bottom of it. Really like this mod and want to use it.
Wiped out a whole group of Super Mutants by only killing one with a missile launcher. Hours later got to experience the same death because I killed a raider carrying a missile launcher while he was next to me. Cool mod.
yeah cool fine when are you going to port euphoria ragdoll into fallout new vegas? hello? livno?
tyvm, i like bashing the guns against walls like solid snek and gamering stealth mode excessive emergency gameplay, ive discovered the truth of the matter!
The latest version (3) is printing script errors in the console lol, specifically XX001378 (gdrpEventOnDrop). I can send a screenshot of the console if need be.
I have tested and it works properly now, thank you very much! do you think it'd be possible to set the NPCs killed but still hold the gun to misfire it and then drop it or is it impossible with the engine?
OH, and here's the error messages that show up, i don't kno whow much of an issue they are, but they might be of interest. https://i.imgur.com/AbckumV.png
This mod is actually really cool minus the insane amount of bullets firing from automatic weapons. How would i go about getting the defaultish settings like in the video? i've tried modifying the config but whatever i do the automatic weapons fire indefinitely. Im playing on TTW if that matters at all.
Would you mind showing me what your config looks like? Maybe i'm just not correctly inputting the values. I am also using MO2 not sure if that could be affecting it.
I installed latest XNVSE and JIp as well, because i iniitally used outdated ones and guns didn't misfire, but once i did, it worked, however all automatic weapons misfire endlessly. Also, do you think it'd be possible to make it so that enemies who die holding their weapon could also misfire it and then drop it?
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edit:after more testing still no dice. Not sure what it could be but have dropped numerous weapons and they haven't gone off. Most up to date versions of xNVSE and all the plugins.
tyvm, i like bashing the guns against walls like solid snek and gamering stealth mode excessive emergency gameplay, ive discovered the truth of the matter!
do you think it'd be possible to set the NPCs killed but still hold the gun to misfire it and then drop it or is it impossible with the engine?
https://i.imgur.com/AbckumV.png
Also, do you think it'd be possible to make it so that enemies who die holding their weapon could also misfire it and then drop it?