Feral ghouls no longer immediately attack and are considered "friendly" with the player.
NOTE: Does *NOT* add any new dialogue.
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Changelogs
Version 1.0
Original upload.
Hate zombies? Tired of wasting ammo on enemies with barely any loot? Have a soft spot for regular ghouls and can't bear to harm their lost siblings? This mod will make things easier by marking all feral ghouls both "friendly" to the player character, and non-aggressive instead of crazed.
I made this mod because I cannot stand mindless zombies, and, by extension, feral ghouls. Due to a lack of any in-game equivalent to Fallout 3's ghoul mask there seemed to be a need to remedy the gap for those of us who prefer not to fight these particular enemies.
At current, this is purely an adjustment to player faction and AI. I may turn this into a perk or disguise-type item similar to Fallout 3 for players who want to feel as if they can "earn" it instead of it being a blatant god-tweak.
Feral ghouls will still turn hostile if you attack them, so they'll treat you like a jerk if you act like one. You've been warned.
INSTALLATION:
NMM/FOMM/etc: Use your favorite mod manager to place the .esp file in your appropriate game folder.
Manual install: Extract the .esp file to your New Vegas game folder (e.g., "\steamapps\common\New Vegas\Data" if you're using Steam)
Don't think DLC is required for this, but if that's not the case please let me know in a comment.