Q - Will there be a Fallout 3 version? TTW version? A - At some point, yes. New Vegas was my priority, the others will come after.
Q - Are you using any graphical mods in the screenshots? A - All screenshots taken by me use only this mod, and don't use ENB, ReShade, or NVR. Screenshots taken by others may.
Q - Are the required mods really required? A - Not really, they're soft requirements. They are recommended for the intended experience but the mod functions without them.
Q - Will you add x feature? A - Maybe, maybe not. It depends on a case-by-case basis. I'd like to keep this mod fairly lightweight so I will never go as feature heavy as some other weather mods do.
Q - Do you plan to do x weather? A - Most likely, yes. This mod is designed with vanilla in mind, so while some weathers are currently unchanged I will likely at some point try to do my own take on them, it's just a matter of finding the 'right' way to do it so to speak. New Vegas is a very atmospheric styalized game, I don't want to take away from that.
I've tried all 7 major weather mods on the nexus that I know of and this is the best-looking one with the best performance. For reference, I'll never be going back to Desert Natural Weathers after trying this.
useful to know. I started with this and wondered about DNW, but seems to have more issues. And pretty pleased with this mod! Your comment cements this.
Hello, is there a way to increase the brightness at night ? Because enemies spot me perfectly fine while my screen is super dark and I can't see from where I'm getting attacked
The strip nights are bright due to light pollution, yes. It should not appear unshaded, however the vanilla game lacks shadows so maybe thats what you're noticing.
I'm having the same issue. It's very jarring walking from Freeside at night and having it nice and dark with a few lights along the way, than walking into the Strip and having it almost as bright as daylight out.
How come the distant mountains are brighter than the sky during rainy weathers? I noticed this in the example screenshots too and was wondering if this was due to some sort of limitation. One of the prettiest weather mods I've seen aside from that.
Would you consider allowing the older versions of this mod to be downloaded again? I prefer the first version and would like to use it again. Totally understand if you don't want it up anymore.
Man the mod it's so good but it's just a shame the sky is still very bright for me. I don't know what is causing that issue sincerely since this weather mod it's the only who cause me the bright sky issues.
Are you using enb? nvr? reshade? Have you given the game time to cycle weathers? typed rcc in console? do you have other plug-ins overriding this? Have you wait3d 24 ingame hours? These are all things that you should verify to ensure the mod is working. Weathers take a bit of time to fully apply unlike texture or mesh replacers, as the game has to cycle into them.
Thanks for answer man but i manage to fix the problem finallyy!
To answers your questions first: i don't have enb, nvr or reshade. There were no other plugins to conflict with this mod since i have the ones you put in the description and that's it. I gave the game time to recycle the weathers but that not fixed it.
So here's the thing, i don't know what setting exactly was causing that sky bright bug with the weather mod because once i put my graphics settings on high/default in the "falloutnvlauncher" the sky bright issues were gone. I'm thinking probably would be the HDR who i had it off before because i don't wanted my game bright (ironically lol) or some specular setting i disable so yeah. I don't gonna touch any settings right now to confirm because i'm good as it is lol.
Now i'm enjoying the beautiful sights - Here testing on a vanilla with just the basic plugins the mod: https://ibb.co/khTfh2j - Testing on my currently playthrough: https://ibb.co/wspWT98
I've always had HDR enabled, that was never the issue. picao's method worked for me too, but it's even dumber than I thought...I turned off antialiasing and it broke again. So, presumably, changing any settings at all is a no-go for me. Extra unfortunate because resetting to default settings also solved a lot of stability issues I was having.
229 comments
Q - Is this compatible with TTW?
A - Yes.
Q - Will there be a Fallout 3 version? TTW version?
A - At some point, yes. New Vegas was my priority, the others will come after.
Q - Are you using any graphical mods in the screenshots?
A - All screenshots taken by me use only this mod, and don't use ENB, ReShade, or NVR. Screenshots taken by others may.
Q - Are the required mods really required?
A - Not really, they're soft requirements. They are recommended for the intended experience but the mod functions without them.
Q - Will you add x feature?
A - Maybe, maybe not. It depends on a case-by-case basis. I'd like to keep this mod fairly lightweight so I will never go as feature heavy as some other weather mods do.
Q - Do you plan to do x weather?
A - Most likely, yes. This mod is designed with vanilla in mind, so while some weathers are currently unchanged I will likely at some point try to do my own take on them, it's just a matter of finding the 'right' way to do it so to speak. New Vegas is a very atmospheric styalized game, I don't want to take away from that.
Thank You for Hot Files!
I looked in the files but I couldn't find any cloud textures from this mod
One of the prettiest weather mods I've seen aside from that.
The weather can change abruptly if I enter a building and exit it instantly
Also there's sometimes an annoying rain sound for half a second upon exiting a building, even if it's not raining
https://ibb.co/bgfPhzh
To answers your questions first: i don't have enb, nvr or reshade. There were no other plugins to conflict with this mod since i have the ones you put in the description and that's it. I gave the game time to recycle the weathers but that not fixed it.
So here's the thing, i don't know what setting exactly was causing that sky bright bug with the weather mod because once i put my graphics settings on high/default in the "falloutnvlauncher" the sky bright issues were gone. I'm thinking probably would be the HDR who i had it off before because i don't wanted my game bright (ironically lol) or some specular setting i disable so yeah. I don't gonna touch any settings right now to confirm because i'm good as it is lol.
Now i'm enjoying the beautiful sights
- Here testing on a vanilla with just the basic plugins the mod: https://ibb.co/khTfh2j
- Testing on my currently playthrough: https://ibb.co/wspWT98
Extra unfortunate because resetting to default settings also solved a lot of stability issues I was having.