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i3ncore

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i3ncore

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14 comments

  1. G0RII
    G0RII
    • member
    • 26 kudos
    i can't get this to work for some reason. not sure what would be stopping it from applying.
  2. deleted179430981
    deleted179430981
    • account closed
    • 1 kudos
    Will there be an update to fix the magazine issues?
    1. i3ncore
      i3ncore
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      • 271 kudos
      If someone identified the solution, yeah. But it’s hardly noticeable, at least in 3rd-person.
  3. mrachuka
    mrachuka
    • member
    • 0 kudos
    in good but the 9mm smg looks weird with the improved magazine you can make it look like the 10mm
    1. i3ncore
      i3ncore
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      • 271 kudos
      Spoiler:  
      Show
    2. mrachuka
      mrachuka
      • member
      • 0 kudos
      I mean the ammunition cartridge
    3. mrachuka
      mrachuka
      • member
      • 0 kudos
      why does it look like that
      https://staticdelivery.nexusmods.com/mods/130/images/47526-1-1345165218.jpg
    4. Makron8
      Makron8
      • member
      • 12 kudos
      Yep, looks like the magazine is in the wrong location. (Far forward of the 9mm SMG) 
      Using WAP with scripted integration and Hitman's 9MM SMG animations, if that helps.
    5. i3ncore
      i3ncore
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      • 271 kudos
      I've tried different grips, but nothing seemed to fix it, so I separated the 9mm SMG from the main package. The focus of the mod is on 10mm SMG for now.
  4. StandUpnoice
    StandUpnoice
    • member
    • 8 kudos
    Can you make it doesn't effect firstperson animation ?
  5. Swedishmafia101
    Swedishmafia101
    • member
    • 3 kudos
    How does this look in-game?
    1. i3ncore
      i3ncore
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      • 271 kudos
      Looks fine, comparable to the 12.7mm SMG. I’ll upload screenies.
  6. CorporalLeader
    CorporalLeader
    • member
    • 1 kudos
    Does this conflict with kNVSE Animations for these guns?
    1. i3ncore
      i3ncore
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      • 271 kudos
      kNVSE works like normal. If it calls the SMG directly, works fine. If it is a general 1hp animation replacer, these guns won’t be effected anymore, since they are assigned 2hr.