Fallout New Vegas
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Plumberz72

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Plumberz72

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About this mod

Removes main DLC popups, adds a radio broadcast for Lonesome Road, and requires you to tune in to each DLC's localised broadcast to start the associated quest. Nothing more, nothing less.

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This differs from other delay mods as every DLC start is now completely optional and up to you. Other mods auto-start Old World Blues as you get near Nipton or lock the start of Lonesome Road behind completion of the other DLCs with level requirements which I never liked. A new station is added for Lonesome Road and to start any DLC you just need to tune in to the associated broadcast and that's it.

  • Sierra Madre Broadcast - Extends across the eastern section of the map centred around the Abandoned BOS Bunker. You should reach the signal as you travel the highway north of Novac.
  • Happy Trails Expedition Broadcast - Extends across the northern section of the map centred around the Northern Passage. You should reach the signal as you approach the Crimson Caravan Company from the south by Freeside's East Gate.
  • Mysterious Broadcast - Extends across most of the southern section of the map centred around the Mojave Drive In. You should reach the signal as you enter the Ivanpah Dry Lake region from the north (I have also included an optional version of the mod that keeps this station globally accessible for those who like the music).
  • NEW Ulysses Coordinates Broadcast -  Extends across the western section of the map centred around the Canyon Wreckage. You should reach the signal just before entering Primm while travelling south from Goodsprings. It uses Morse code audio files left over from Fallout 3 to match this DLC's original popup description of an encoded signal.

For Gun Runners Arsenal, I'd recommend Gun Runners' Arsenal Merged by SLIPPYGUY

For the Courier's Stash pre-order items, I have a separate mod here