The Lady Sniper above the Mojave barracks is just standing there all the time maybe give her some improvements too , this kind of mods small but so immersive!
While I was writing the previous comment here, a thought came to my mind. How about giving George ownership of that shack nearby? For him to spend the night there, and not with junkies under the open sky.
I like this idea, though it does increase the likelihood that a player arriving at Nellis at night may not see George at all, which isn't ideal. Will consider this for an optional patch!
Yea definitely more immersive than him just standing in the middle of the street 24/7, and gives me less of an incentive to shoot him in the face and take his caps.
Whoa hot damn this is quite amazing! Quite a few NPCs in New Vegas don't have ai schedule like go to sleep, you name it, basic stuff etc. If possible, can you also make something similar like this, to certain NPC in Goodsprings? There is this one NPC near the bighorner ranch, in the middle of the town, male NPC, do not have an ai schedule so this guy keep on tending his farm 24/7. Apparently it's a cut content as Obsidian don't have time to flesh out all of every NPCs schedule.
This could be expanded into a mod that provides schedules for multiple NPCs. It strikes me as being one of those things that -- if you play FNV like a shooter -- you'd never notice it.
But if you really dive deep down into the depths of playing it like an RPG, you notice this stuff. Just minor background things, you run past 'em once, maybe have a scene of dialogue with them, then forget 'em. Like Malcolm Holmes, or this George guy.
In time I'd love to do this! As it stands these sorts of mods are very mergeable, since they focus on such small slices of the game, but once I have a few of these under my belt I'll totally consider doing a bundle of sorts!
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Thanks for making this!
But if you really dive deep down into the depths of playing it like an RPG, you notice this stuff. Just minor background things, you run past 'em once, maybe have a scene of dialogue with them, then forget 'em. Like Malcolm Holmes, or this George guy.
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