Fallout New Vegas

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Xamie

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xamie

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89 comments

  1. xamie
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    New update comes with fixed textures so they don't look so gross when you have Real Time Reflections mod installed. Also fixed some spelling mistakes, Snipers no longer have "caibar" written on the side of the gun. I've also changed Christine's rifle scope texture. If you don't like the changes I've also included the old ones, all you need to do is either is edit the nif or simply rename ScopeReconALT_D and ScopeReconALT_N by removing the ALT in the name (the both share the same M texture so you don't need to touch that). On the topic of the recon scope I don't really understand how to make a patch for b42 so atm its not supported for that scope/weapon.
    This is the last update for this mod unless I've messed something up, but I'm not particularly done with snipers yet.
  2. xamie
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    Hay I just wanted to say thanks for all the positive comments here, I do see/read them and appreciate everyone that has left a message.
  3. noacctname1
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    Gonna just reinstall fresh and dink around if this doesnt work, but if I wanted to remove just one or two uniques from the pack because they are covered by other mods I would just go in to the plugins folder and delete the specific scripts for EX: the reservists rifle and that should do it right?
    1. xamie
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      Yes delete the relevant script in the nvse/plugins/scripts folder
    2. noacctname1
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      Awesome thank you, reservist rifle looks great but one of my mods turns it in to a psg 1, think its fo3 unique items overhaul ttw.  Also does the anchorage rifle replace the existing sniper rifle in the vault or add it without editing anything?  Because there is another potential conflict I am going to have to work out when I get to it, its further compounded by the fact I have anchorage overhaul, but Ill get through it Im almost trying to break the game at this point.
    3. xamie
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      Currently the one in the anchorage vault does not get replaced on the sim version gets replaced. I've been meaning to fix that but I believe someone already made a patch for it. But yeah you should be good on that
    4. noacctname1
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      Sweet on both fronts!  My two cents is to leave it as is or make their patch an optional file on your mod if that is ok with the patch author, as that setup fixes a conflict that would occur with the mod I have and with my limited experience seems easier to do.
    5. oonsknberg
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      hey man not to be a pain in your back side but could you dm or point me in the direction of the patch <3
  4. WastelandSentinel
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    I'm having this issue with some of the textures, they are gone and i got the triangle instead of the victory rifle, i have not downloaded any other texture mods i play tested the game before and spawned the weapons in to make sure an they worked but when i found them in the game world they are missing textures. any help? 
    1. xamie
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      nope no idea why thats happening, but just to be sure do you have any other retextures that could be interfering like say WAP or WRP
    2. WastelandSentinel
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      i do have wap but i do not have the sniper rifle file installed only the year one bonus, no other weapon mods or retextures, like i said in my testing before i started my full playthrough it worked just fine. deleted that save and started new. i didn't add any mods between saves. lol im stumped i even turned off all my other weapon mods just to be sure n the problem is still there so confused. lol   
    3. magikasaber
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      If you're using the WAP'ed TTW(WAP's ttw patch), delete the .txt about sniper rifle in the folder, the problem will be solved.
      hope this can help you.
  5. audixas
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    Hey Xamie, loving this mod so far. The only issue I've run into is that it's pretty much impossible to make a B42 Optics patch for Christine's rifle due to the shape of the scope. Would it be possible to have an optional file with a normal round scope for it?
    1. xamie
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      Yeah I know, I did poke Xilandro about it but I don't doubt he has more important things to do. Its pretty easy to just delete it in the nifskope and just cut'n'paste one of the standard scopes (or just edit the script so it just uses the silenced modded one as its the same model). But yeah In my defense when I was making this, see through wasn't something I was aware was possible.
  6. Vandermar
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    Best sniper rifle mod.
  7. ATalkingMicrophone
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    Would there be any chance of a version that uses the textures from the Anchorage rifle for Christine's? I always thought it made sense for it to have urban camo to compliment the Gobi rifle's desert camo.
  8. BronSolo2323
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    Was gonna post the other scene where Jack Black gets his arm blown off but wasn't sure if it was too graphic. Another win in the modding community today Freesiders!
  9. Halivar1
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    Just so other can profit from my frustration. Simplified Weapon Retexture Project - WRP conflicts with Christine's rifle and will overwrite it. If you dont see Christine's rifle it may be this.
    1. Flipyap13
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      Tysm dude, also you dont have to delete the mod entirely, just delete the all sniper rifle .nifs and textures then edit the txt in the wrp nvse folder and delete the christinecossniper text line.
  10. ninjasandwich1
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    I'm BEGGING you make an WMX patch for this. Supressing the Reservists Rifle would look DOPE
  11. Gunslinger1861
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    You mentioned in these comments about a patch for NVTS and the COS sniper recon scope. Has that been uploaded anywhere?
  12. DarkenedRogue
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    Hi! Are the texture/meshes of this mod around 2k/1k?
    1. xamie
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      Yup, all my weapon mods are around that range