i just about spit out my coffee when i saw this preset name. good lord humor has not died yet. stay based gamer.
on a serious note though, yeah there are some pretty saucy compilation videos of nancy seeming to be drunk. maybe she is just drunk with power lol. upon trying to find the one i saw a year or so ago it seems to be buried under establishment allied youtube channels and duckduckgo results articles claiming they are fake videos and she has never been drunk in public, so that pretty much speaks for itself.
nothing to see here folks, dont believe your lieing eyes. she is not and never has been drunk on camera ever, she just regularly slurs her words and mean people made a bunch of fake videos emphasizing her slurring. move along now
This caused a lot of really strange bugs involving my companions.
First it'd automatically set them to start using melee randomly in combat.
But, that's not all.
Oftentimes, right after switching to melee, they just wouldn't fight instead opting to crouch down and stay still.
I know it's this mod for certain that caused this, because as soon as I turned this off that stopped happening and they just remained using ranged weapons like normal.
Not that it probably matters because I'd assume this bug affects all versions of this mod but, I was using Inaccurate NPCs (50).
For the purposes of tweaking the setting, would "0" basically be vanilla game values? I plan to make it lower than 50, but not go too crazy with how low I make it.
how does this scale with actual NPC skill? will there be a noticeable difference between a doped up fiend with a 9mm pistol from halfway across the map and an NCR veteran ranger with an anti material rifle and a clear line of sight?
35 comments
No thanks. I rather prefer being shot to death before I even realize there's an enemy attacking.
But I'm downloading anyway and giving kudos for all the hard work. :)
BRUH...
Valid question in today's environment
on a serious note though, yeah there are some pretty saucy compilation videos of nancy seeming to be drunk. maybe she is just drunk with power lol. upon trying to find the one i saw a year or so ago it seems to be buried under establishment allied youtube channels and duckduckgo results articles claiming they are fake videos and she has never been drunk in public, so that pretty much speaks for itself.
nothing to see here folks, dont believe your lieing eyes. she is not and never has been drunk on camera ever, she just regularly slurs her words and mean people made a bunch of fake videos emphasizing her slurring. move along now
First it'd automatically set them to start using melee randomly in combat.
But, that's not all.
Oftentimes, right after switching to melee, they just wouldn't fight instead opting to crouch down and stay still.
I know it's this mod for certain that caused this, because as soon as I turned this off that stopped happening and they just remained using ranged weapons like normal.
Not that it probably matters because I'd assume this bug affects all versions of this mod but, I was using Inaccurate NPCs (50).
No matter what damage tweak I put on them, their aimbot still make them destroy every human enemy while using a 10mm.