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HaltCMD

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HaltCMD

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Fallout 3 Assault Rifle Remastered
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DESCRIPTION

Restoration, implementation, and retexturing of the R91 Assault Rifle from Fallout 3.

I always liked the Assault Rifle from Fallout 3 despite the poor stats. That being said I
was playing around in the game files and found that the R91 (named the g3assaultrifle)
resources were already included. All I did was add ironsight capability, edit the mesh to
accomodate ironsight aiming, and retextured the rifle to bring it up to 2k.

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ADDS

"New" mesh of the FO3 Assault Rifle (it was already there I just made small edits)
New 2k texture for the Assault Rifle
ESP file that injects the Assault Rifle into multiple lists:
(Quest is named halQUSTFormListUpdates)
- Everything list
- All weapons list
- All ranged weapons list
- Guns list
- Rifles list
- Machine Guns list
- Explodes Gas Volumes list
- Grunt Perk list

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INSTALLATION

Installs like a standard mod using a mod manager. I use MO2 so I know it works on that.

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COMPATABILITY

Should work with most everything EXCEPT Tale of Two Wastelands. I don't play TTW and so
I haven't tested it. Confirmed that it works with B42 Weapon Inspect. If you come across
compatability issues then leave a comment.

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CREDITS

HUGE Shoutouts to:

M.C. Tammer aka user826 for his tutorial vids on YouTube. A legend.
SHAD0WC0BRA, your mods made me want to do this in the first place.
Bethesda/Obsidion, who own the base assets and made this game.
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TOOLS

Blender 2.49
GIMP 2.10.32
NifSkope 2.0 Dev 7
Substance Painter