Fallout New Vegas

File information

Last updated

Original upload

Created by

Muggzee

Uploaded by

Muggzee

Virus scan

Safe to use

Tags for this mod

13 comments

  1. Ilya1108
    Ilya1108
    • member
    • 0 kudos
    а как по мне 616 расширяет область убежищ. а все ли мы знаем на самом деле о них, думая что их всего 122....сколько еще оказывается неизвестного,если нашлось убежище 616...
  2. cowfez
    cowfez
    • member
    • 7 kudos
    Haven't played the zion trail mod, but it is possible that the number 616 was specifically chosen because it is the probable number of the beast, with 666 believed to be a mistranslation.
    1. Sinisterkiller1987
      Sinisterkiller1987
      • member
      • 3 kudos
      Likely an overlook 
    2. Muggzee
      Muggzee
      • premium
      • 72 kudos
      Oh, it's probably what it was leaning into. I'm just having it fit a little better with consistency. I just figured it gave me good practice with editing tools and was enough to share with everyone. :)
    3. TedKordBlueBeetle
      TedKordBlueBeetle
      • member
      • 6 kudos
      It seems more likely to me that it's a Marvel Comics reference https://en.wikipedia.org/wiki/Earth-616 .
    4. Hwiccian
      Hwiccian
      • supporter
      • 51 kudos
      I came across this post kind of by accident so I thought I would reply.

      The original post is actually correct, I chose it after reading an article listing an alternative number of the beast as 616 (Google Oxyrhynchus Papyri if you are really interested). I just liked the idea of a vault of the damned. I was aware it wasn't lore, although I never seen it stated that Vaults were numbered consecutively, but I admit, a vault in the 600's is a bit off the beaten track. Also it wouldn't take up lore Vault number which may appear in the future. I can understand if some find it off putting and if people prefer to play it as Vault 16 then I'm happy with that.

      Your game, your choice.
  3. Sassafrass112
    Sassafrass112
    • member
    • 7 kudos
    Doesn't seem like the door files are properly overwriting, but the name changes and vault suit changes are

    I manually overwrote the files and that seemed to do it. So to anyone else having that issue, just overwrite the original files manually, as a ghetto solution. (Drag the updated image files into the matching zion trail folders and copy/paste, but keep this mod below to overwrite normally. It seems to work doing this)

    Only other minor nitpick is the 16 isn't centered on the vault doors. s*** bothers me something fierce. I'm guessing there is a reason it can't be fixed?

    Regardless of these issues, great mod, this is also something that has always bothered me. I'm happy to see I'm not the only one. 
    1. FNVMA
      FNVMA
      • member
      • 0 kudos
      Tried to make is centered, it aint perfect
      https://www.mediafire.com/file/9px8erxrxtlm6c7/Zion+Trail+-+Vault+616+is+'Vault+16'.rar/file
    2. Muggzee
      Muggzee
      • premium
      • 72 kudos
      Yeah, I could never figure out why it wouldn't center. That, and I'm just bad at photo editing software in general lol.
  4. ToBeBruhed
    ToBeBruhed
    • premium
    • 19 kudos
    I love this just because in the fallout universe there way only 122 vaults built so having a vault named 616 doesn't make sense lmao
  5. Thank you. This is a big oversight by the original author of Zion Trail - there aren't even 616 vaults total in the actual lore!
  6. friendlynonmurderingsort
    friendlynonmurderingsort
    • member
    • 297 kudos
    very glad to see people passionate about zion trail
  7. Splicedcrazy13
    Splicedcrazy13
    • member
    • 0 kudos
    Thank you for uploading! When I played this mod the vault's number had confused me. Vault 16 is much more realistic.