Fallout New Vegas

About this mod

A new armor pack from Fallout The Odyssey. Enjoy these 58 new armors from the new developing Fallout New Vegas mod.

Requirements
Permissions and credits
Donations
Overview:
An armor pack featuring many new armors for the developing mod project, Fallout the Odyssey.

Features:
58 brand new armors for you as the player to try out and play around with.  

Requirements:
You will need all of the DLC's for this mod pack to work as some armors do use some of the textures from them.
As well as Titans of The New West 2.0 for the power armors.


Where is it?
In Goodsprings next to the Wood Crates near the blue truck in from of Doc Mitchell's house. Should be in a container called "Fallout The Odyssey Armors". If you need more clarification. Look at the screenshots.

Integration Version Important Notes:

You will need to begin a new playthrough if you are wanting to use this version.
This version is incompatible with ongoing saves with the non-integrated version.
Incompatible with face/inventory altering mods which touch BOS members. Place this file lower to see Odyssey armors and no face changes, or vice versa.

FNV:
Enclave armors will exclusively be found in loot without TTW, since they have no presence in NV.
Pandora Suit and Helmet are inside the OWB Satellite facility at the top, near the exit to the big dish.
BOS armors will not always coordinate specifically with the stated rank in their name, as the Odyssey pack adds ranks that don't exist in base NV's BOS.
Frostwalkers armors and the Traveler Outfit are distributed through mercenaries 
TTW:
Enclave armors will be distributed throughout the Enclave Faction.
Same applies to Brotherhood Power armors and Outfits as they will also be distributed throughout the BOS faction.

Special thanks to Sweet6Shooter for helping me with the integrated version!!

Fallout: Odyssey FAQ:

Q: What is Fallout: The Odyssey about?
A: Odyssey follows an Enclave campaigning in Anchorage against the BoS, which takes different turns depending on the player choice. 

Q: When it will be released?
A: The project is in its early stages, so an exact release date is unknown.

Q: TTW Support?
A: We will try to make sure TTW is compatible with Fallout: The Odyssey

Q: What is the current state of development?
A: Currently our focus is writing the outline, making concept arts and recruiting volunteers to assume positions on the development team.

Q: Can I sign up to be apart of The Odyssey development team?
A: Of course! Feel free to apply in team-recruitment on the Odyssey Discord.

Q: Does the development team have prior experience with modding?
A: Plenty of us do, some of us don't. For this reason we are accepting experienced people to join us in order to keep the project going!

Q: What are the open positions to recruitment?
A: 2D Concept/Artist, 3D Assets/Artist, Exterior Worldspace Designer, G.E.C.K Specialist, Interior Worldspace Designer, Lore, Public Relations (Unavailable as of now), Quality Assurance, Scripting Specialist, Sound/FX, Voice Acting, xEDIT Wizard.

Q: Who is the Project Lead for the mod?
A: BaldwinIV is the current Project Lead alongside EmperorOfModding.


Installation:
Install it with your mod manager

Credits:
Thanks to the entire Fallout the Odyssey Team for helping create concepts for these armors!
Credits to Geonox for providing armor parts.

Find out more about:
Check out the Fallout The Odyssey Discord by clicking on the image here to find out more about the mod:


Tools I used:
FNVEdit
Photoshop
Blender
GECK