Fallout New Vegas

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Bale

Uploaded by

Balebandr0

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85 comments

  1. CheburatorDetected
    CheburatorDetected
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    There is a bug when eating pinyon nuts when using Animated Ingestibles. Nuts in a chemical container that turns lilac for a second.
    1. savagek29
      savagek29
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      • 1 kudos
      Having this same issue. Wondering how i can fix.
  2. tabishev
    tabishev
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    • 2 kudos
    Edit. Sorry, the problem was on my side 
  3. CloudLamda
    CloudLamda
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    Heya, just popping in to say that the Steady is the wrong way round when using Animated Ingestibles...

    -EDIT-

    Oops, nvm, I guess it's supposed to be that way.

    Would be cool to see Hitman cover all of your renditions into B42 Ingestibles at some point.
  4. Fantafaust
    Fantafaust
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    I notice that due to the file structure and presumably the implementation, this doesn't overwrite other textures ie from other mods I have installed.
    How do I determine which files win out?

    EDIT: nvm, the meshes are pointing to these textures, so I guess they don't interact. Compatibility reasons, I'd guess?
  5. SAdams8782
    SAdams8782
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  6. DantePito123
    DantePito123
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    Windows defender tells me that it is a virus, why?
    1. sutooruman
      sutooruman
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      Same here it's being flagged with a Wacatac Trojan. Is this a false positive?

      Edit: After some research, scanning, and getting a few more flagged files for some other mods, it does appear that it was a false positive.
    2. BeGoneCringe
      BeGoneCringe
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      • 5 kudos
      What other mods have give a this result and how can you prove its 100% a false positive?
    3. aubrii
      aubrii
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      i can confirm that the positive is not false and it actually blew up my pc with me right next to it
  7. saitofutoshi88
    saitofutoshi88
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  8. Gigadweeb
    Gigadweeb
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    Does this work with the B42 module that just came out or will a patch need to be made?
    Really nice assets.
    1. Leadrainpbh20
      Leadrainpbh20
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      It should. Even animated ingestables works out of the box. 
  9. Dzengrave
    Dzengrave
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    Great job. Although I recommend avoiding bright saturated colors such as blue, red, green. They are out of the general color scheme. Is a similar pack planned for food and drinks?
  10. C0nzo
    C0nzo
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    I noticed that there's no Animated Ingestibles mesh for the Stimpak, is this intentional or an oversight?
    1. Balebandr0
      Balebandr0
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      It's intentional, as there is no need to patch the stimpak, it already works