Fallout New Vegas
0 of 0

File information

Last updated

Original upload

Created by

Archangel

Uploaded by

XxAarchangeLxX

Virus scan

Safe to use

Tags for this mod

7 comments

  1. rewt142
    rewt142
    • supporter
    • 0 kudos
    can you make this without the wme requirement?
    1. XxAarchangeLxX
      XxAarchangeLxX
      • member
      • 5 kudos
      I thought the Alien Blaster worked fine in TTW without WME?
    2. kamikazes
      kamikazes
      • member
      • 3 kudos
      I used the old TTW. It used vanilla FO3 sight so there was no true iron sight. 
  2. vateraid
    vateraid
    • member
    • 0 kudos
    Is it possible to make this work with WMX instead of WME? 
    1. ZoeyKillgore
      ZoeyKillgore
      • premium
      • 0 kudos
      I second this request
  3. DiZco12
    DiZco12
    • premium
    • 20 kudos
    The reason it's misaligned is because WME uses vanilla meshes instead of TTW/WMIM ones. So you will get inconsistent visuals when you put a mod on the weapons affected by WME. Also, the "patch" you have in the description isn't even updated for 3.3. People need to stop using broken mods like WME and WMX and "patching" them for TTW. They're just misleading newcomers who have no idea.
    1. XxAarchangeLxX
      XxAarchangeLxX
      • member
      • 5 kudos
      Dude...
      You make it seem like I have some hidden agenda and ulterior motive to push old, broken mods forward to help break more people's games.
      But I just wanted to fix the pew-pew gun. And I did.