Fallout New Vegas

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MrShersh

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MrShersh

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27 comments

  1. Ilya1108
    Ilya1108
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    салют. не понял ,это один квест, от мемориала до неллиса.или же серия квестов ?квест прикольный,бежишь природу рассматриваешь,стимуляторы кушаешь)))
  2. irtorez
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    i can't complete quest, when i come to marker at the nellis it's(marker) just flying in the air
    1. MrShersh
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      Strange... When you go to road around Nellis - you must see "Stranger" that go to you. Anyway on Nellis trigger zone, that must works
    2. irtorez
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      when i first visit nellis(without taking ghost gun quest) stranger walk to me, but now he just disappear
    3. MrShersh
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      Hm... As I remember, I was use condition what TGGH quest is actived when player enter in trigger zone.
      Maybe not, but I can't to check it right now. Maybe some later.  
  3. RaidouXXIV
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    This is good! I had fun. 
  4. DoomspudRoflcopter
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    I eagerly await a patch for kNVSE.
  5. Daxcius
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    I get giant red triangles when the ghosts attack, I couldnt find out how to get the guns so I spawned them in, and some of the guns do not look blue or 'ghostly' at all.
    1. MrShersh
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      If there are no weapons themselves, then it is likely that the folder with the models was lost or not copied. Try downloading the archive. I checked it through the nexus and all the necessary things are inside the archive. A red diamond means that a model is missing. If you have a vanilla game, then try to make an archive invalidation.
    2. Daxcius
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      I looked in the Geck and the ghost weapon models show up but in game they don't (for me). I have TTW and a lot of weapon replacers do you think that could be it?
    3. MrShersh
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      It cannot be, as the weapon models have been specially modified and have their own folder paths.
      Do you check your archive invalidation?
      If you use MO2, you need to check your profile for it.
      The only thing I know is that red triangles usually means the model is lost (usually)
    4. Daxcius
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      Yes I have archive Invalidation on. Idk what could be the cause I have tried both versions.
    5. MrShersh
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      Maybe you can try to copy all files to Data in Game folder?
      But if you have more mods and everything ok - That's unlikely to change anything.
      I honestly can’t say what else could be the problem, since I don’t analyze this case personally on my own (I mean that it's not me who sits at the computer on which the problem :( )
  6. MotokoKHammond
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    When I use this mod with Tale of Two Wastelands, my Dogmeat now has the quest givers dialogue. It's kinda jarring having my dogmeat start talking to me like a human about cursed items lol.
    1. SameOldPotatoe
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      I have this same glitch, except it is with an NPC from another mod. Jenkins from the Vertibird Player Home mod will now have the quest givers dialog. I met him in the middle of the night by his fire, and he just posted up, started smoking and said "The Item you will carry is cursed, doesn't it bother you?', quite jarring lol. 
    2. SameOldPotatoe
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      Ok, I have been able to recreate the bug several times. It appears that whoever the first person you talk to after the mods prompt comes up (with a few exceptions) will have the quest givers dialog. Actually sometimes it seems everybody you talk to will have his dialog until you agree to start the quest.
    3. MrShersh
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      This is of course, everything is great and funny, but could any of you point out exactly which replicas appear?)
      Apparently, I did not indicate the speaker to all the remarks, that's why it happened. I'll try to see where I missed this moment)
    4. MrShersh
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      I was upload new 1.2 version. In 1.2 this is must be fixed ;)
    5. SameOldPotatoe
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      Dante, the quest giver. He does not physically replace anybody, his voicelines just replace any NPC you talk to after the quest pop up message appears. 
    6. MrShersh
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      In 1.2 it was fixed as I know.
  7. MotokoKHammond
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    Random request, could you create a ghost version of this https://www.nexusmods.com/newvegas/mods/74393 ? :D
    1. MrShersh
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      First thing: As I wrote on the mod page itself, I'm not eager to do anything more or fulfill requests, because it's a lot of time that I have to spend for free + I have a main Nuka cola project that requires everything from me free time from me)

      Second thing: If I do this, I will have to share 50% of the donation points with the author of the akimbo. Given that I did a full-fledged quest, where akimbo pistols were clearly not 50%, this is a bit pointless.
      Although it is useless to earn DP for Vegas, being not an animator, the very fact of unreasonable division of trifles makes me sad. On the other hand, maybe I'll make one small exception and make an akimbo version (if there's a third person there).But I'm not sure yet that I will.

      Why are you interested in akimbo pistols?
    2. MotokoKHammond
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      Thats fair. Sorry if it's asking allot. I just go by the motto, you don't ask, you don't get. So I always ask atleast regardless if the person has displayed intentions otherwise because well... You never know right? As to why I was interested in Akimbo ghost Pistols. Because... Well it sounds awesome lmao no simpler awnser than that xD
    3. MrShersh
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      IMGUR - Akimbo

      Akimbo Addon

      I posted the link in a comment, so I don't get anything from it. In fact, I just don't want to create another TGGH file on the nexus.
      However, if the akimbo author is against it, I will delete this comment with a link to the mini-addon. I do not want to swear or annoy anyone because of this.
      In general, I replaced the single 9mm pistol with the akimbo version with flames.This is for 1.2 - copy paste with replacement
    4. MotokoKHammond
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      That looks amazing thankyou :D +++++rep ^_^
    5. MrShersh
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      Enjoy! ^_^
  8. vgndx
    vgndx
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    Can't wait to try this. Just hopped off hunt to take a break to find this. I will report back if I run into any issues.