Fallout New Vegas
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SWAGAMESH

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SWAGAMESH

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Script Runner mod, no esp slot taken. Some minor recipe skill requirements changes in regards to steaks and energy weapon ammo.

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SWAGAMESH'S Recipe Changes
There were certain items in the game, which recipes seem worthwhile, but have a weirdly high requirement.

Like:
Carrying around a stupid heavy Fission Battery to get a good amount of Energy Cells back seems like a fair trade off, but the requirement is high.
Recharging Drained Energy Cells with a Fission Battery.
The Science Skill Requirement is now buffed to just 15
(Should be around the same as just recharging Drained Energy Cells)

It also bothered me that it is more difficult to charge a Drained Energy Cells with a battery, than to charge
Drained Energy Cells with more Drained Energy Cells.
The Science Skill Requirement is now nerfed to 30 for Small Energy Cells, 35 for Microfusion Cells
(Should be around the same as converting those ammo types into other ammo types)

The other thing is Steaks, most notably Coyote Steaks. All Steaks have a similiar Survival Skill requirement.
Gecko Steak: 20
Dog Steak: 25
Coyote Steak: 25
Brahmin Steak: 30
Bighorner Steak: 30


My other Mods:

Script Runner Energy Weapon Rebalance
Script Runner Gun Rebalance
Script Runner Effect Enhancements 
Script Runner Miscellanous Weapon Buffs or Tweaks
Script Runner Weapon Skill Changes
Perks and Traits Rebalance mod
That one mod that does some effect integrations from The Frontier that I havent updated to Script Runner yet. Flame me on this until I do.
That one mod that does some effect compatability fixing for EVE that I havent updated to Script Runner yet. Flame me on that until I do.