Fallout New Vegas
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Kazopert

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kazopert

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About this mod

The creatures in Broken Steel have so much health that it's a chore to fight them, I fixed that.

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TTW Broken Steel HP Rebalance

Description

We've all reached level 30 and wandered around the Capital Wasteland, right? And surely, you remember it being crowded by Albino Radscorpions with 1500, yes 1500, health, just a touch lower than a Super Mutant Behemoth. This, combined with the fact they do TONS of damage, makes them an absolute nightmare to fight, this mod fixes that by rebalancing their health to match the general scaling of enemies as you get to the higher levels.

The values that were changed are as follows:

Albino Radscorpion: 1500 HP to 550 HP
Super Mutant Overlord: 1250 HP to 560 HP
Feral Ghoul Reaver: 1100 HP to 460 HP

Note that all I've changed are the health values, DT is kept the same, so don't go throwing away your armour piercing rounds!


Installation/Uninstallation 

To install this mod, you can either install it using a mod manager of your choice, or you can manually install it yourself by placing the ESM in your New Vegas data directory. To remove it, just remove it using the aforementioned methods.

Compatibility/Load order

Other mods that edit Albinos, Reavers and Overlords will be incompatible, to correct this, carry over the edits in FNVEdit.

Disclaimers and other general notes

- This mod contains no UDR's or ITM's, making it safe to use.

- The mod has been built off of TTW 3.3, making it fine to use with the latest TTW versions.