Shouldn't they be set to "initially disabled" instead of "deleted?" If a script calls a deleted reference, the game will crash, but it won't with an initially disabled reference.
The Bright Followers were an intense fight, but a fun one too I've got to admit. Died during their attack, which is rare, as I play on normal. Hiding behind rocks and taking shots during one of their reloads was quite fun.
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Feel free to let me know if I'm wrong.