I already HAD converted my favorite hideout for use with TTW. And it worked nicely. Then I saw THIS. I really love the extra bells and whistles you added. Endorsed and highly recommended
Yes! I've been working on this project off and on for a little while now and things are slowly progressing. I've finished a few ideas, but I've taken a small break while new game releases are popping up :)
I don't want to get your hopes too high on an update release that will be anytime soon. For clarity, I've completed a few things so far: -Added a fully functional snowglobe stand, which turned out to be quite a nightmare, thanks to the way the snowglobes were coded (thanks for the help LivewireCascade!) -Reworked the lighting for performance -Created my own custom weapon to replace the HK with a little bit more lore friendly option -Added a few new branches to the hideout. There's a new branching hallway that expands out of where the restroom stall used to be -Theory crafted a few new rooms with lovely resource assets, just haven't fully implemented them yet -Created a way for the player to access the home from either wasteland -Ripped out the old sorting scripts and replaced a few options with the butler, pending a rewrite and voice-acting
I've done a few things that I'm proud of, and I think they will make a positive impact on the quality of the home. I've had to do a tonnn of learning along the way (meshwork was a massive rabbit hole), but things are moving along! I'm happy with how things are turning out, but I likely won't post an update until all of my ambitions have come to fruition. Thanks for supporting the mod and take care!
The Nuka cola refrigerator is unsafe to store food. I had a but load of food taken from me with a cell reset. All the locked safes are also unsafe to store items. When the cell resets the safes relock themselves and all items are taken. I hope there will be a fix. Other then that I will not play my game without this mod.
I believe this to be a side effect of the old "lock and close" script that will re-lock everything and close the doors upon exiting. I've removed them, could you let me know if the updated file solves your issue?
Ok I had tested it, and it works beautifully. Sorry it took so long in testing it. (We just had a death in the family.) I always keep my word, even if its been awhile.
Congratulations on the release! As a teenager, when I didn't have the Internet yet, I bought journals that came with CDs that had mods for FO3. This home mod was for me the best home modifications of all time in FO3. This mini hideout will forever be in my heart.
20 comments
I don't want to get your hopes too high on an update release that will be anytime soon. For clarity, I've completed a few things so far:
-Added a fully functional snowglobe stand, which turned out to be quite a nightmare, thanks to the way the snowglobes were coded (thanks for the help LivewireCascade!)
-Reworked the lighting for performance
-Created my own custom weapon to replace the HK with a little bit more lore friendly option
-Added a few new branches to the hideout. There's a new branching hallway that expands out of where the restroom stall used to be
-Theory crafted a few new rooms with lovely resource assets, just haven't fully implemented them yet
-Created a way for the player to access the home from either wasteland
-Ripped out the old sorting scripts and replaced a few options with the butler, pending a rewrite and voice-acting
I've done a few things that I'm proud of, and I think they will make a positive impact on the quality of the home. I've had to do a tonnn of learning along the way (meshwork was a massive rabbit hole), but things are moving along! I'm happy with how things are turning out, but I likely won't post an update until all of my ambitions have come to fruition. Thanks for supporting the mod and take care!
As always, thanks to the original creator Rayek, and thank you so much to Cloudisms for brining this great mod to TTW!
Just seeing it in action again brings back a lot of memories. Being my first mod ever I look back at it fondly.
Brilliant, look forward to seeing what you add to it or the work you do in the future.
As a teenager, when I didn't have the Internet yet, I bought journals that came with CDs that had mods for FO3. This home mod was for me the best home modifications of all time in FO3.
This mini hideout will forever be in my heart.