Fallout New Vegas

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NS97

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NS97

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19 comments

  1. Qaerixxszhara
    Qaerixxszhara
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    I have a bug where the weapon is offset to the right when aiming down the iron sights. The sights are there but the whole model is just sort of shifted to the right making aiming accurately virtually impossible. Could it be a conflict with Hit? I noticed I had the exact same thing when installing the animation mod you made for Webb's P96 Plasma Rifle. But my mod manager is not reporting anything.
    1. NS97
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      Sorry but is this comment for this mod? I ask because I have not made any animations for the mod you mentioned.
  2. Harambedagoat254
    Harambedagoat254
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    I can add the item to my inventory, but I can't equip it to the vanilla version? Also I have it loaded after any mods that alter with the Anti-Materiel rifle.
    1. NS97
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      Does the weapon have iron sights at all without any weapon mods applied? If it doesn't, something is overriding the mod.
      I don't know what could be the problem if the mod works but the scope can't be applied.
    2. Harambedagoat254
      Harambedagoat254
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      I have no modifications on it and it just shows the original scope but with the new animations. Could it be an issue with a mod that allows me to remove weapon mods once attached? I'm pretty sure the mod that is allowing me to do this is "LStewieAI's Tweaks".
    3. NS97
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      No, that's not the issue. I also use it. If the weapon has the scope by default, that means the esp is inactive or something is overriding the weapon record. Could you take a look in FNVEdit?
    4. Harambedagoat254
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      What should I look for in FNV edit? It doesn't seem to be overriden or deactivated according to FNVedit.
    5. NS97
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      Specifically the weapon record for the anti-materiel rifle. But if anything isn't overriding it, the mod should work. I don't know what is going on.
  3. Rosevale
    Rosevale
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    Can we get a GRA version? ;-;
  4. Harambedagoat254
    Harambedagoat254
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    I don't see the iron sights anywhere in game?
    1. NS97
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      Something must be overwriting the changes. Try putting the mod lower on your load order to see if this is the case.
    2. Harambedagoat254
      Harambedagoat254
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      I can see it in game now, but I can't equip anything to the anti materiele rifle. I even spawned in another rifle and it didn't work.
    3. NS97
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      Try to spawn the weapon and the mod with the console commands I have listed in the description. If it still doesn't work, I don't know what is wrong.
  5. Drakenbird
    Drakenbird
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    May I suggest Bozar next? please.
    1. NS97
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      Seems like someone has done one already. https://www.nexusmods.com/newvegas/mods/68258
  6. DeathknightDNOfficial
    DeathknightDNOfficial
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    Fun but looks weird. Guess I'm just used to the scope?
  7. spoonsandvich
    spoonsandvich
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    if you ask me having the gun be less accurate without a scope is a nice gimmick 
  8. bitchcussidy
    bitchcussidy
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    i thought there was no 2hrAttack9is animation in game
    1. NS97
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      I don't know anything about animations, but it looks fine enough in game with vanilla animations.
      *Edit*
      Weapon seems to be less accurate at longer distances. I assume this is because of the missing animation? I uploaded a new esp with different attack animation just in case.