Fallout New Vegas

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Psychor

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PsychorGames

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  1. PsychorGames
    PsychorGames
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    Locked
    Sticky
    Version 1.4

    Sliding and rolling have a more realistic distance. You will no longer be able to slide across half of an arena with a slide. Sliding now costs more AP, meaning players with very low agility will barely ever get to slide around, as it should be.

    Numerous minor edits to the animations to make them more beautiful.

    Version 1.5

    Spent an unreasonable amount of time editing the gallop animation where the player jumps to the right.
  2. PsychorGames
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    Sticky
    Version 1.2

    Fixed AP cost. Now your Agility actually affects how much AP you lose when you slide.

    1st person sliding has been changed. Now if you slide in 1st-person, the perspective will be forced into 3rd person for about one second, and you'll do the 3rd person sliding action.

    While sliding, any NPC who is shooting at you gets a reduction to their Guns, Energy Weapons, Strength, Agility, Luck, Perception, and Explosives skills. While sliding, the player's Damage Threshold and Damage Resistance are very high. Effectively, you are harder to shoot while sliding.

    I reduced the amount of distance you go in the forward-moving slide animations.
  3. JuanMiguelito
    JuanMiguelito
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    i think it would be better to have an mcm to toggle certain options like hotkey or double tap, and an option to disable the forced 3rd person when playing in 1st person.
  4. FFrutz2
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    Nice mod for an agility playthrough, but the new speed/distance sucks imo compared to the older videos. Feels like it barely goes past my default walkspeed. Perhaps it could be configurable with MCM for player preference, like the hotkey? Could do the same for AP cost as well.

    Might also just go into the GECK and change it myself or something.
    1. PsychorGames
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      What you can do is grab the animation files from older versions put them where the new animations should be. The "distance" data is baked into the animations.
    2. FFrutz2
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      I see. Thanks.
  5. lordofglasses
    lordofglasses
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    hellou there,its it possible to disable sliding and only get the dive roll?
    1. piterpater
      piterpater
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      +1
  6. xxStahlxx
    xxStahlxx
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    I am using the "GunFu - HotKey" version, and I am not getting the prompt.

    I am on a new game
    1. Bergmanmalton
      Bergmanmalton
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      same
  7. LtNumbnuts
    LtNumbnuts
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    you think you could make  aversion where double tapping W dives fowward, S dives backward, A dives left and D dives right?
  8. JarnoKettunen
    JarnoKettunen
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    Very cool mod! Could we have patch for akimbo framework? If third person anims for akimbo are too much work could you add option to disable rolls and dives when wielding akimbo.
    Also check for weapon strenght requirement would be cool so weak characters can't roll with bazooka. 
    When I have not enough ap to roll and try to roll, character doesn't roll but AP still drains, is it possible to make that If there is not enough ap to roll its doesn't roll and doesn't steal ap?
    sry for bad english, I am tired and not my main language.
  9. xTUE
    xTUE
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    Hello, Psychor. This is a great mod, thank you for the time you spent creating it. 

    I don't know if you are still active but I have a request. Is there any possibility to add a config ini file that will let us to adjust the AP cost and let is switch the hotkey?

    Again thank you for this great mod. 
    1. PsychorGames
      PsychorGames
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      I don't think I'm going to do that, sorry. But I am going to totally re-make this mod in a few weeks.
    2. xTUE
      xTUE
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      Ok, I understand. Thanks for the reply. Intrigued by the Re-make.
    3. PsychorGames
      PsychorGames
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      You can see progress that I've made on it and other mods on my Discord server.
    4. LtNumbnuts
      LtNumbnuts
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      you think you could add 3rd person camera overhaul patch to this?
  10. HenryHollows
    HenryHollows
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    This mod saved me so many times in Fallout: DUST. Being able to dodge out of the way of a Tunneler surprise attack for a brief moment has been game-changing.

    I still die a lot but it's awesome as f*#@!
  11. FullVolume
    FullVolume
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    Max Payne: New Vegas
  12. BearMcFreeman2
    BearMcFreeman2
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    what are the keys to do the animations? you just list what the animations are not how to do them.