Fallout New Vegas
0 of 0

File information

Last updated

Original upload

Created by

Lupton Stewart

Uploaded by

LuptonStewart

Virus scan

Safe to use

27 comments

  1. queue1
    queue1
    • member
    • 3 kudos
    is there any way I can change these stats cause they feel a little off balance
    is there a way I can do 
    Charisma:1-4  == Normal (1 humanoid 1 robot)
    Charisma:5-7  == Better (2 Humanoids and 1 robot)
    Charisma:8-9  == Great (2 Humanoids and 2 robots)
    Charisma:10   == Amazing (3 Humanoids and 3 robots)
    1. Weatherbee
      Weatherbee
      • supporter
      • 0 kudos
      Or:
      1 Charisma = 0 Humanoid Companions
      2-3 Charisma = 1 Humanoid Companion
      4-5 Charisma = 2 Humanoid Companions
      6-7 Charisma = 3 Humanoid Companions
      8-9 Charisma = 4 Humanoid Companions
      10 Charisma = 5 Humanoid Companions

      1 Intelligence = 0 Robotic Companions
      2-5 Intelligence = 1 Robotic Companion
      6-9 Intelligence = 2 Robotic Companions
      10 Intelligence = 3 Robotic Companions
  2. Jaward94
    Jaward94
    • member
    • 0 kudos
    love the mod but is it possible to change some parameterers? like 1 charisma = 0 companion?
  3. Nozferacula
    Nozferacula
    • member
    • 0 kudos
    Does increasing Charisma through the intense training perk work for the mod? I have it on 10 now but i am still limited to 3 companions
  4. tornabout97
    tornabout97
    • member
    • 0 kudos
    Not sure when exactly this started but all of my companions currently have a carry weight of 135 when their carry weight was different earlier.
    1. LuptonStewart
      LuptonStewart
      • premium
      • 18 kudos
      As far as I'm aware this mod doesn't touch a companion's carry weight. It might be another mod messing with carry weight? Try checking with FNVEdit and let me know if the issue is related to CACL.
  5. PuffytheDestroyer
    PuffytheDestroyer
    • member
    • 0 kudos
    A very charismatic upload.
  6. DianaMoonGoddes
    DianaMoonGoddes
    • member
    • 0 kudos
    I have the mod installed and i restart my campaing for make sure that it would work, but after getting E-D and Boone, when a try to reclut Veronica the game still only gives me dialogue option for "i cant take you with me i already have company" and my Charisma is 6 so i dont know whats wrong.
    Please help.
    1. ezmac310
      ezmac310
      • supporter
      • 0 kudos
      You need to dismiss them and recruit her afterwards.
      Idk how to explain it but it's something to do with the initiation dialogue.
      But after you return for her or them, it'll work fine.
    2. wkwelton0430
      wkwelton0430
      • member
      • 0 kudos
      I know im late to reply but do i have to keep doing that or is it just this one time?
  7. DaDankPope
    DaDankPope
    • member
    • 0 kudos
    Viva New Vegas warns against mods that alter companion features, has there been any conflicts with any of the mods in the collection?
  8. Sranger
    Sranger
    • premium
    • 115 kudos
    How would this work with something like JIP CCC which as a built in companion limit bypass
  9. ProfDoktah1991
    ProfDoktah1991
    • member
    • 0 kudos
    im using vortex and i cant find it in the tweaks menu and for some reason i cant recruit more than 1 person. im gonna continue troubleshooting, but can you give me some advice?
    1. LuptonStewart
      LuptonStewart
      • premium
      • 18 kudos
      hello sorry for the late reply! my mod doesn't have a tweaks menu at current release 1.0. Hopefully dismissing all your companions and then installing the mod should fix the issue.
  10. ezmac310
    ezmac310
    • supporter
    • 0 kudos
    I noticed your companions don't consult you over things if they're additions passed the limit. Any solutions?