I am assuming for the utilization of jip's .override function for bsas that you did for this mod, we can also do it for other facegen tint fixing mods by removing the included esp and creating an .override file for the bsas?
.bsa is generally the norm for modern mods because of performance reasons, and for consistency with Brave New World's existing setup. The user can extract the bsa using MO2, or whatever mod organizer they prefer.
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How do you load a bsa without a plugin?Figured it out
Read this for more details
This gonne be rolled into NVR3R?
EDIT: Dolt. I just realised this isnt or even related too NVR3R mod LOL
Would loose files work better and be more compatible??
The user can extract the bsa using MO2, or whatever mod organizer they prefer.