409 comments

  1. hitman47101
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    Congrats on the release mate! I'm glad I could help out the tiniest bit.
    1. quicksilver500
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  2. audixas
    audixas
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    1. quicksilver500
      quicksilver500
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      TTW
  3. Ponderingsoul
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    Is there a fix for the DMR's third-person 'jolt'? More specifically at 2:10 in your release video on the main page, the player character leans back erratically for a split second when you stop firing the gun, then goes back to the idle pose. I thought it was just mod conflict until I realized it was this gun specifically and it's even apparent in your video. 
    1. nerdfarmer42069
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      i have this issue also and is your double barrel aim down sights in 1st person broken for you?
    2. quicksilver500
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      Hi there, sorry about that, I can't make animations and my attempts are pretty shockingly bad. I think the best solution for you and others if you want to use the DMR in 3rd Person is to go to:
      Data\meshes\AnimGroupOverride\QSupplementaryWeaponPack.esp\000ADFAnd simply delete the "_male_" folder located there. The bolt/mag cover on the weapon will no longer animate during firing, but at least your character won't pop his/her spine out of place every time you fire the weapon.
  4. MesserAR
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    A new version of JSRS Sound Mod has been released. In the new version, a lot of sounds have been added and changed, as well as interior/exterior gunfire sounds have been added. Has a patch for this mod. it's here: https://www.nexusmods.com/newvegas/mods/81585
  5. WoodenShopping9457
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    this mod is really awesome and by far one of my favorite new vegas mods, but (this might be intended) the custom mods for the weapons are unreasonably rare? i still eventually got the mods but they were really hard to come by
  6. Blashperion
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    Hey man, Loving the pack. I got a quick question though.

    For the submachine gun, the 9mm drum doesn't appear to change the weapon model at all, and only provided 15 more rounds, not the 30 listed. Is that intended? 

    Great set of guns, enjoy using all of them!
  7. SKnight986
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    The double barrel shotgun and frontier carbine lack custom animations for'em. Is there a way to like, mod new animations for them?
  8. HotelBravo117
    HotelBravo117
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    Love this weapon pack.  Only issue I am having is with the military sniper rifle, it does not work with b42 optics it seems.  Any idea what the fix would be?
    1. quicksilver500
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      I'm pretty sure Optics has an in game configurator for setting weapons up properly? Have you tried using it? 
  9. EggTheKing
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    I modernized the way the guns are integrated so that they don't make any hard edits to the leveled lists if you're interested in me sending it to you. This is one of my favorite weapon packs so thanks for your work!
    1. quicksilver500
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      Hi there, thanks for reaching out, I'm afraid I'm fully aware of how to do script leveled list integration, I deliberately chose not to due to the issues it can cause in people's games. 'Modernized' isn't really the right term for scripted LL integration imo, that term tends to imply that there's something wrong or outdated about doing it manually, which isn't true at all. I'm general, scripts should only be used to do things that cannot be achieved through conventional means, as they result in 'invisible' changes to people's games which can conflict with other mods without showing up in xEdit. Furthermore, there are issues with both scripted methods of LL integration which are easily avoided simply by doing it manually and informing users that they just need to make a merged patch to ensure no LL conflicts.
  10. CrabbyGeeky
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    brother what outfit is that in the first few pictures holding the weapon?
  11. xraymanslay
    xraymanslay
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    Do you think you'll ever update the animations of the weapons that currently use vanilla anims, now that the new vegas gun overhaul is out?
  12. m3dicinE
    m3dicinE
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    Somehow, B42 Optics doesnt work well with the Military Sniper Rifle
    1. ISAFSoldier
      ISAFSoldier
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      Its a little jank but using ISControl Enabler helps with realignment of the sight.
  13. queefbunny
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    Hi. Great mod. In your youtube video your character is loading the revolver without "snapping/whipping" the cylinder back into the frame. I think that part of the animation isnt in your mod folder. The first half of the loading animation is working though.
  14. Exp4nd
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    I'm trying to mod the Pump Action Shotgun to get it back to its full length, but I'm not sure which weapon mod I'm supposed to use. The hunting shotgun stock doesn't seem to be working for some reason. I also have weapon mods extended on right now, so that might be the issue but I don't know. Anyone know what I'm doing wrong?