Fallout New Vegas

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Last updated

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Created by

S6S and Tau34RUS

Uploaded by

Sweet6Shooter

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About this mod

This is a small set of new unique Shoulder Mounted Machine Guns with new textures, calibers, and stats.
Also included is an AI upscaled version of the base SMMG's texture.

Requirements
Permissions and credits
Changelogs
Overview:
Inspired by Chimera, this is a small set of new unique Shoulder Mounted Machine Guns with new textures, calibers, and stats.

Typhon - Orange
Fires 12.7mm, very powerful. Slower fire rate than standard.
Found in Lonesome Road at the Hopeville Armory, on an extra large and tough marked trooper.

Syclla - Black
Fires 5mm. Slight damage boost, mostly leans on it's 5mm's default AP. Earliest acquirable one.
TTW - Found on Commander Jabsco in Fort Bannister.
NV - Cottonwood Cove's storage in a locked case.

Chimera - Green
Fires 5.56mm, very high cap and fire rate.
TTW - Found in the Citadel's Armory. The one with the dead guy in it, not where the vendor is.
NV - Marcus has it.

Cerberus - Red
Fires .357 Magnum. Punchy, high crit values.
Found in the Nellis Workshop.

Also included is an AI upscaled version of the base SMMG's texture.

Customization:
Each weapon can be set to Big Guns at any skill level using the config ini.

Requirements:
JIP LN, xNVSE, Johnny, the usual stuff.

Installation:
Regular installation.

Compatibility:
Compatible with TTW 3.3

Internally patched for S6S Perks.
 
Limitations:
All I could do was upscale the base texture, since I didn't really like the IHWT SMMG texture.

Questions:
Why not use the Chimera's original texture? The permissions were open.
I didn't really like the IHWT or Chimera texture very much, so I decided to rework the IHWT texture in a way that I liked better.
Why is it 5.56 now?
Cause I wanted the calibers aligned like they are based on my preferences.
Why don't you like IHWT's texture?
It's pretty blurry, and I don't really like the way it changed the weapon's color palette. I found the original's color palette much more striking and interesting.

Upcoming Versions:
Not planning to do any more colors.

Credits:
Tau34RUS for the Chimera base texture.
cbgreely for the naming convention.
Thanks to Attrition for a ySI fix for the big guns setting!

Permissions:
Open permissions.

Support:
If you'd like to support my modding work or say thanks, feel free to donate via the Nexus or here at Ko-Fi.