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File credits
Roy Batty lStewieAl The Many for the banner image
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Changelogs
Version ShinyKeys
Updated Weapon Mod Descriptions
Adjusted Jamming Rates
Version ShinyActionMissile
No Food Healing Added (Old World Gourmet unchanged)
Adjusted health values for several weapons (Callahan's Magnum, etc)
Adjusted perk level Requirements for Rad Resistance, Scrounger, Fortune Finder, Fast Metabolism, and Chem Resistant to be double their vanilla requirements. 16, 16, 12, 24 and 32 respectively.
Added 24 hours cooldown to My First Infirmary so it can't be abused
Version 1.10
Updated sawyerbattyROOG patch to inlclude fixes for stimpaks
Removed a bunch of ITMs
Removed a bunch ITPOs
Version 1.9
Added Fast Travel Enable/Disable option (shakes fist)
Version 1.8
Fixed crash with weapon mod weight
Version 1.6
Adjusted reloading supplies weight
Adjusted spent energy ammo weight
Added weight to weapon mods
Added weight to 22LR casings
Disabled Long Haul perk because you can't FT
Version 1.5
Reduced Skill Check XP further (hacking, lockpicking, speech checks)
Reduced Kill XP further
Fixed worldspace water to have more appropriate thirst restoration values - thanks shad0wshayd3
Fixed beds restoring health and healing limbs - thanks shad0wshayd3
Disabled No Weakness Perk
Disabled Almost Perfect Perk
Disabled Here and Now Perk
Disabled Jury Rigging Perk
Version 1.4
Reduced player health level multiplier by half
Reduced player health endurance multiplier by half
Removed game setting dirty edits
Fixed XP rewards for kills
Version 1.3
Fixed FO3 Repair not being enabled
Version 1.2
Fixed some small errors that weren't forwarded from release version of TTW
Fixed some small errors, thanks shad0wshayd3
Fixed issue with spread settings for condition being reversed
Restored jamming on reload setting that were inadvertantly removed
Updated for TTW 3.3.3
Adjusted some weapon health values
Version 1.1
Removed dependency on Quick Start
TTW ROOG
Roys Overhaul Of Gameplay
Want a more difficult brutal game play experience? This is your mod then. I made various tweaks to everything to give it weight, slower levelling, more brutal debuff effects, no fast traveling, no healing from beds and many other things listed below. This mod is intended to be used with Hardcore mode on Very Hard difficulty in tandem with BLEED and SawyerBatty to give you an FWE like experience in Tale of Two Wastelands.
Features:
33 special points
5 base skill points/level, max is 12 with 10 int and Educated perk
0 skill points in all skills (traits matter more!)
45 Action Point base, reduced from 65
Fallout 3 repair (you can't repair over your skill level, repair kits react to skill more)
Fallout 3 weapon degrading (all weapon health adjusted)
increased rad rates
increased hardcore rates
chems, magazines, books, reloading supplies, caps, and weapon mods have weight
vendors only buy items they sell
no fast travel
no healing from beds
weapon skill matters (higher penalty)
weapon gun damage cap thing (continues to degrade down to 30% health instead of 70%)
no damage reduction in VATS
much reduced XP for kills and minigames
higher condition rate for weapon damage reduction
higher condition rate for fire rate reduction
higher skill rate for melee/unarmed damage reduction
perks Chem Resistant, Fast Metabolism, Fortune Finder, Rad Resistance and Scrounger raised to min level 20
perk Junk Rounds change to Intelligence 6 instead of Luck, Repair requirement reduced to 15 from 45
perks Jury Rigging, Long Haul, No Weakness, Almost Perfect, Here and Now removed
increased debuffs for addictions
increased debuffs for radiation sickness, dehydration, sleep deprevation and starvation
encounter zones removed from most areas so enemies respawn and are always leveled
75% of damage to enemy required to gain XP for the kill
reduced player level health multiplier by half
reduced player endurance health multiplier by half
This mod is take it or leave it, I don't make mods to be configurable so don't ask.
This mod is my personal tweaks, how I like the game, if you don't like it, don't use it.