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Bunslinger

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Bunslinger

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About this mod

Converts Iron Sights Recoil Animations by Hitman47101 to the kNVSE/ISControl Enabler framework.

Requirements
Permissions and credits
Changelogs
Donations
Requirements:
-xNVSE
-kNVSE
-JIP LN NVSE
-ISControl Enabler

The original mod is not required. All credit goes to Hitman47101 for his work on the original mod. This mod was modified and reuploaded under the permission rules on the original page, which states that I'm allowed to modify and reupload the mod and its assets as long as credit is given.

This mod converts Iron Sights Recoil Animations by Hitman47101 to work via kNVSE/ISControl Enabler instead of the old replacement method. This means you shouldn't have to make patches for your weapon mesh mods anymore (I.E. WMX, which is what this mod was tested with). I made this out of sheer curiosity, as I used to use this mod but stopped at some point due to compatibility issues. Given the dynamic nature of kNVSE and ISControl Enabler, which have been released since I stopped using it, I gave it a shot to get these working again with these new frameworks.

If you find any bugs, please report them here. While I may not know exactly how to fix them, I'd like to see if this mod works just as well with WMX as with other vanilla mesh replacement mods. Therefore, I also consider this mod to be in beta, as I'm new to this framework and unsure if other mods similar to WMX work just as well or at all.

Most vanilla weapons are supported (see known issues), as well as DLC weapons. I've also added support for the Weathered 10mm Pistol that WMX gives you since it needs to swap it out.

Known issues:
-The .44 magnum animations don't work if you use WMX. Sincerely don't know why, as the Mysterious Magnum works. Both seem to work if you use WMIM, from what I've been told.
-The Alien Blaster's animations work, but are very broken somehow. It'll be off-center when aiming, but center itself when firing.
-For whatever reason, the mod will not work the first time when a new game is started, and possibly not the first load after installing. Saving and restarting the game seems to fix it.

Preview video from the original mod page:


Enjoy!