Fallout New Vegas

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castisass

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castisass

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74 comments

  1. HighTechV
    HighTechV
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    Is "Accurate Stars - Mothership Zeta Patch" now a part of the newest version or should I still download that if I want the space sections to use your star texture and remove the weird coloured clouds?
    1. castisass
      castisass
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      still download if you want the space sections to use my texture. 

      the newest version has an auto patcher for world space climates but the space sections in zeta and the frontier use a different method for stars that still require a manual patch
  2. EliteBane40165
    EliteBane40165
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    Just fyi, zion has its own weird scripted sunglare, sun, stars etc, this mod won't apply unless it uses the NVDLC02 filepath.
    1. castisass
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      i'm only seeing the zion climates directly using the nvdlc02 filepath and no scripts changing it that way. unless i'm missing something, my own script should be just fine to change the filepath back to default
  3. PatrickoShaunasea
    PatrickoShaunasea
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    Does this work with Moonlight NVSE?
    1. castisass
      castisass
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      yes
  4. Equaliser
    Equaliser
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    Would that work with Reshade instead of ENB?
    1. castisass
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      i don’t use reshade so i couldn’t say if any settings would need to be adjusted to get them to look as intended, but it will work
  5. GreaterDane42
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    This is a great night sky, I love the 8k texture for my 4k monitor!

    Is it possible to get a pitch black night sky instead of a dark blue? Would that require changing weather settings? Or is New Vegas just not capable of displaying a pitch black sky background at night?
    1. castisass
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      you can but you would have to change the weather settings. specifically, change the values of “Horizon” “Sky Lower” and “Sky Upper” for both Night and Midnight for each of the different weathers to zeros
    2. GreaterDane42
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      Thanks! I suggested black night skies to the Desert Natural Weather mod author, and have already started to use your info to turn weathers' nights black too. :)
    3. GreaterDane42
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      Man, this is a slightly bigger project than I thought. Now that the skies are dark, distant terrain looks too light, so I need to adjust that. Plus I realized I was operating off the DNW weather settings and not the Realism Redux that I have overriding it. D'oh! >.<
    4. castisass
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      i forgot to mention that the fog colour would also have to be changed, my bad!
    5. GreaterDane42
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      How dare you be human and forget something! Why, my perfect robo-children shall avenge me!
  6. Alieneer
    Alieneer
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    DXT5 shouldn't be used, no alpha is used in the texture.
  7. Coldtrain2000
    Coldtrain2000
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    Would love a new cali patch please
    1. castisass
      castisass
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      did a quick look at the esm for new cali and it should already be compatible out of the box
  8. Asterra
    Asterra
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    You'd laugh if you knew how many hours I devoted to finding a good starfield.  It was pretty ironic that the skystars from Skyrim was one of my best candidates, simply because each star was a single pixel.  Almost every starfield mod out there tends to represent a great number of stars (especially the larger ones) as ovals or blobs, but you can't go wrong with single pixels I guess.  I eventually settled upon a hodgepodge from multiple sources.

    Somebody finally understood this lack.  It's appreciated.
    1. castisass
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      i do know very well... i did the exact same thing for years before i finally had the know how to make this
    2. DumpsterCommander
      DumpsterCommander
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      Dude, I get it. I really do. Hell, I even went farther and redid some starfields for Skyrim (fantasy, but stock and most mods looked like crap regardless). Add to that I grew up near around the area New Vegas takes place in the early game. Spent a loooot of time with dad and later on my own kids staring at that same sky. Not crucial, but makes a difference in a special way. 
  9. Thepieman87
    Thepieman87
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    Anyone know how to get this working with Desert Natural Weathers - NV - TTW ? It would be soooo awesome
    1. castisass
      castisass
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      load it after and allow it to overwrite stars.nif and it's compatible
    2. DumpsterCommander
      DumpsterCommander
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      For whatever reason I had to hide DNW's .nif to get it to work. It's the one mod MO2 (or probably my frankenstein build of it) won't properly overwrite.
  10. nuclearcommando
    nuclearcommando
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    Whenever I start my game, this mod works great! I can see the whole night sky perfectly.

    However, after entering and leaving buildings, it messes up. The stars disappear, and instead there's a big white semi-circle off to one direction.

    The only thing I can think of that broke is that I had to revalidate files after breaking my Gun Runners esm, but I reactivated this mod just to be safe and it still does it.
    1. castisass
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      my thoughts are that it could be an archive invalidation issue, or a conflict with a weather mod if you are using any
    2. nuclearcommando
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      Sorry for taking so long to get back to you. I don't have any other weather mods downloaded, and I installed the archive invalidation invalidated to try and fix it. It still bugs out after a couple loading screens
    3. castisass
      castisass
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      does your glitch look something similar to this?
      https://drive.google.com/file/d/1HcAj29vSFbo7DQa_LqKT8X1cBEtw-AGI/view?usp=sharing
    4. nuclearcommando
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      It does not look like that, no.

      It looks like the default sky with one giant white semi circle to the south. I never thought to take a screenshot of it, next time it happens (which it should happen soon if I don't crash in fifteen minutes, I've been having issues since revalidating files), I'll post it.

      UPDATE: I think I found out what the problem was, I didn't think of it until I actually was thinking about this comment.
      I redid the 4gb patch as a precaution and it solved all my crashing issues and the sky glitch I was having as well. Apparently revalidating the files must've reset the .exe and I didn't catch it until now
    5. SmugsterPete121
      SmugsterPete121
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      Im having the same issue.

      Is there anyway you can explain how you fixed it?

      Idk how its related to 4gb patcher