Fallout New Vegas
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MrShersh Sigerious Sweet6Shooter Nehred

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MrShersh

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90 comments

  1. MrShersh
    MrShersh
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    Locked
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  2. racerfx
    racerfx
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    Damn just found out this mod by pure coincidence. How is this not more popular?
  3. theycallmevault
    theycallmevault
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    can someone help me find the geck website page that gives every number for the keys on the keyboard? im trying to rebind the key but cant find the page anymore.
    1. MrShersh
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      It's always be in description of mod :|
      Anyway - here is it
  4. yTotopo
    yTotopo
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    Hello, wanted to ask if there's a way to fix the lowering animation for the 357 revolver when using kNVSE hitman's animation, it sits around the middle of the screen instead of to the side. Appreciate it. [FIXED]
    In case anyone needs this: 
    //
    >Find pistolLowered.kf (1) in Solid Project meshes folder
    >Find 1hpLowered.kf in (2) Lowering Weapon by hotkey in meshes folder
    >Replace (1) in (2) by renaming to 1hpLowered.kf
    1. SaucyySausage
      SaucyySausage
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      works perfectly. thanks man
    2. yigidus
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      i dont have solid project where can i find pistolLowered.kf.i only have hitman seasons
    3. MrShersh
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      Write me in discord pls. This is faster and easy for me than upload on google disk)
      I will send you file.
      Mr.Shersh#5866
  5. Chrism8841
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    Dont know if its possible not a huge deal but if you could make a patch for just loot menu, it opens inventory when I loot bodies with my weapon lowered 
    1. SaucyySausage
      SaucyySausage
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      hey bro you can change loot menu hotkey in mcm easily
  6. crk416
    crk416
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    any way to get this to work with a controller?
    1. MrShersh
      MrShersh
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      Two ways:
      1) Rewritte script's in mod (very hard)
      2) If you using steam version or know about emu for gamepad on Windows, you can set combination for imitate key press, that start mod things.
  7. Chrism8841
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    This makes my elbows pop out of the side of my screen with some weapons
    1. Sigerious
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      good
    2. Chrism8841
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      XD I "fixed" it by lowering player fov to 62, only happens with certain guns such as the hunting rifle. Good mod dude thanks for your help making it improves immersion 100% 
    3. Sigerious
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      It will happen with some animation mods (like Hitman's hunting rifle) coz in those animations idle pose has broken elbow
    4. Chrism8841
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      Oh good to know guess I could take it out of season one and replace it with something else, thanks for the help
  8. deleted25759000
    deleted25759000
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    There was this mod for Fallout 4 that made your weapon get automatically lowered about 15 seconds after leaving combat, and automatically go up when you entered combat. It felt really immersive that way.
    1. Vangrel
      Vangrel
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      Man, it's a button. Just press it. If anything you have more control.
    2. MrShersh
      MrShersh
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      Ок
  9. Tiller1996
    Tiller1996
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    thank u 4 making this bruh
  10. deleted100975973
    deleted100975973
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    Do you have any other plans for this mod?
    1. MrShersh
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      What do you mean?
    2. deleted100975973
      deleted100975973
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      I meant like besides bug fixing, do you have plans to make the lowering more compatible with animations like hitman or other authors? 
    3. MrShersh
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      I use combination from:
      WAR for 3rd Person & myself fixes + Asurah - pistols animation + mix old animation of Hitman, Haxorus and someone else + some kNVSE sets for some weapons.
      I not have any needs for compatible with something.
      Sigerious have self anim bundle and he too not have any trouble.
      I don't know what our mod might not work with.
      This is must be compatible with anything. 
      Perhaps there are some exceptions, but I think this is due to the different implementation of animation work.
  11. 45AARP
    45AARP
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    Does this allow diagonal movement when the weapon is lowered? I mutilated Solid Project's weapon lowering code awhile back to make it toggleable similar to how this mod seems to work, and found that when the weapon is lowered the animation disallows diagonal movement for some reason. I just got used to it but I figured I'd see if this mod has that issue as well.
    1. MrShersh
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      I think it is works