can someone help me find the geck website page that gives every number for the keys on the keyboard? im trying to rebind the key but cant find the page anymore.
Hello, wanted to ask if there's a way to fix the lowering animation for the 357 revolver when using kNVSE hitman's animation, it sits around the middle of the screen instead of to the side. Appreciate it. [FIXED] In case anyone needs this: // >Find pistolLowered.kf (1) in Solid Project meshes folder >Find 1hpLowered.kf in (2) Lowering Weapon by hotkey in meshes folder >Replace (1) in (2) by renaming to 1hpLowered.kf
Dont know if its possible not a huge deal but if you could make a patch for just loot menu, it opens inventory when I loot bodies with my weapon lowered
Two ways: 1) Rewritte script's in mod (very hard) 2) If you using steam version or know about emu for gamepad on Windows, you can set combination for imitate key press, that start mod things.
XD I "fixed" it by lowering player fov to 62, only happens with certain guns such as the hunting rifle. Good mod dude thanks for your help making it improves immersion 100%
There was this mod for Fallout 4 that made your weapon get automatically lowered about 15 seconds after leaving combat, and automatically go up when you entered combat. It felt really immersive that way.
I use combination from: WAR for 3rd Person & myself fixes + Asurah - pistols animation + mix old animation of Hitman, Haxorus and someone else + some kNVSE sets for some weapons. I not have any needs for compatible with something. Sigerious have self anim bundle and he too not have any trouble. I don't know what our mod might not work with. This is must be compatible with anything. Perhaps there are some exceptions, but I think this is due to the different implementation of animation work.
Does this allow diagonal movement when the weapon is lowered? I mutilated Solid Project's weapon lowering code awhile back to make it toggleable similar to how this mod seems to work, and found that when the weapon is lowered the animation disallows diagonal movement for some reason. I just got used to it but I figured I'd see if this mod has that issue as well.
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Anyway - here is it
In case anyone needs this:
//
>Find pistolLowered.kf (1) in Solid Project meshes folder
>Find 1hpLowered.kf in (2) Lowering Weapon by hotkey in meshes folder
>Replace (1) in (2) by renaming to 1hpLowered.kf
I will send you file.
Mr.Shersh#5866
1) Rewritte script's in mod (very hard)
2) If you using steam version or know about emu for gamepad on Windows, you can set combination for imitate key press, that start mod things.
WAR for 3rd Person & myself fixes + Asurah - pistols animation + mix old animation of Hitman, Haxorus and someone else + some kNVSE sets for some weapons.
I not have any needs for compatible with something.
Sigerious have self anim bundle and he too not have any trouble.
I don't know what our mod might not work with.
This is must be compatible with anything.
Perhaps there are some exceptions, but I think this is due to the different implementation of animation work.