Fallout New Vegas
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Created by

S6S and lautasantenni and Ultra

Uploaded by

Sweet6Shooter

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About this mod

This is a fairly simple port and rework of Hellfire Leather Armor for Fallout 3.

Requirements
Permissions and credits
Overview:
This is a fairly simple port and rework of Hellfire Leather Armor for Fallout 3.

Features:
Fixed pipboy clipping.
Fixed shaders.
Automatic compatibility with Armor Stats Redux.
HD upscaled and re-exported icon.
Found on a samurai boss in the Sealed Sewers in the NV version, the Dunwich Building in the TTW version.

Value: 5000/500 (TTW)Overview:
This is a fairly simple port and rework of Hellfire Leather Armor for Fallout 3.

Features:
Fixed pipboy clipping.
Fixed shaders.
Automatic compatibility with Armor Stats Redux.
HD upscaled and re-exported icon.
Found on a samurai boss in the Sealed Sewers in the NV version, the Dunwich Building in the TTW version.
Pre-aligned with Armor Stats Redux.

Value: 5000
Health 750
Weight: 20
DR: 26
DT: 18
40% rad resistance, 25 energy and electric resistance

Customization:
You can also customize all of the armor's stats, like in Armor Redux.

Requirements:
JIP LN, xNVSE, Johnny, the usual stuff.

Installation:
Normal installation.
Compatible with TTW 3.3+; 3.2.2 is not supported anymore. Download V1 of the TTW file if you're using 3.2.2.

Questions:
Why this version? The author did a port already?
I didn't actually notice that until after I'd already basically finished the port. I didn't look into it, but I can't imagine that the pipboy clipping was fixed in that port, so I imagine that's the biggest upside to this version. I also did a TTW placement.

Credits:
lautasantenni for the original models and open permissions.
Ultra fixed the shader flags and added pipboy support!

Support:
If you'd like to support my modding work or say thanks, feel free to donate via the Nexus or here at Ko-Fi.