Fallout New Vegas

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S6S

Uploaded by

Sweet6Shooter

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About this mod

This mod adds two powerful new Atomic weapons for the player, a new set of roboscorpions with atomic weapons, and changes the final roboscorpion boss to fire a much more impressive weapon.

Requirements
Permissions and credits
Overview:
This mod adds two powerful new Atomic weapons for the player, a new set of roboscorpions with atomic weapons, and changes the final roboscorpion boss to fire a much more dangerous weapon. They feature a cut nuke atomization crit death.

Features:
The Atomic Cannon is located at the Artillery Launch, and on the final Roboscorpion boss.
The Atomic Revolver is located in X12.
The Atomic weapons' explosions are highly radioactive.
Atomic Fusion Cells are quite rare, and created in two parts:
First, you must smelt a Saturnite Fist into Drained Atomic Fusion Cells in the Saturnite Research Facility. Then, use the charging station in X12 to use Fission Batteries to charge the cells.
The Atomic weapons are hard to repair, as they're almost entirely unique, but they can be repaired with Atomic Stabilizers, which can sometimes be found on Atomic Radscorpions.
Atomic Fusion Cells can also be found on the roboscorpions that use atomic weapons or atomic suicide bombing.
The Atomic Revolver features a custom kNVSE set, by Anirvana!
The revolver has one mod, located in the Forbidden Zone.
The cannon has three mods, located at the Forbidden Zone, the Magnetohydraulics Complex, and the Securitron Deconstruction Plant.

Customization:
You can set either weapon to use the Big Guns skill.

Requirements:
JIP LN, xNVSE, Johnny, the usual stuff.
Requires kNVSE as well.

Installation:
Regular installation.

Patches:
None needed.

Compatibility:
Automatically compatible with S6S Perk formlists, and the DMT high tech weapon formlist.
Compatible with TTW 3.3+ (3.2.2 users use V1fix2)

Questions:
Do I need to download the original kNVSE set?
Nope! Included here.

Upcoming Versions:
I may consider adding more weapons that fit the theme, but I don't know of any other candidates at the moment.
I also would be interested in potentially changing the firing sounds of the atomic weapons, but I would need to be pointed toward a good sfx candidate to be able to do so.

Credits:
Anirvana for making a custom anim set when I asked! Thanks so much!
Hitman for a few sounds and locomotion files.
M-2081 Pistol by Omegared99
Panzermann's Changes showed me how to un-cut the cut atomization effect.

Permissions:
Ask Anirvana if you want permission to redistribute the animations.

Support:
If you'd like to support my modding work or say thanks, feel free to donate via the Nexus or here at Ko-Fi.