Fallout New Vegas
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S6S

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Sweet6Shooter

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25 comments

  1. Sweet6Shooter
    Sweet6Shooter
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    Lets keep the talk regarding people's preferences on the usage of wild wasteland and it's context in the fallout franchise civil, please.
  2. Sn4rk
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    It says I need science skill of 60 to salvage components from The One, but I can do it with any science skill (just did it with 43 science)
  3. Dxthwxvx
    Dxthwxvx
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    The Wild Wasteland message still shows up for me if I use this with the trait, is that how it is supposed to work? Also, I really really want to make it explode, maybe I should learn how to mod that in. 
  4. lonestander
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    I love how this isnt a WW find anymore. I usually always play with WW on, but with Limes Wacky Glasses I can have the best of both worlds. Thank you sweet for the awesome mod. 
    1. Sweet6Shooter
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      Glad you appreciate it!
  5. Zeppelin2
    Zeppelin2
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    You mean there are people who DONT play with Wild Wasteland?
    1. Rocketpouncer
      Rocketpouncer
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      Nobody's perfect.
    2. CaptainTyro
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      so the question is, how long until somebody makes a mod that lets you detonate it?
    3. barfcat
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      A lot of us dont play with Wild Wasteland because it ruins the true vanilla balance of the game by allowing the courier to obtain a suave gambler hat within the first few minutes.
    4. Zanderat
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      The Fallout series always had "Wild Wasteland" type stuff.  It used to be called "vanilla".  It is part of what made the Fallout series unique.  But for some reason in FNV, they took the wacky stuff and made it optional with the WW trait.
    5. Hectasword
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      Just as a few examples, in Fallout 2, you can encounter, in no particular order:
      King Arthur's power-armored Knights on a quest for the Holy Grail (Monty Python)
      A whale carcass that fell from a great height. (Hitchhiker's Guide to the Galaxy)
      A police call box. (The Tardis, Doctor Who)
      A portal to Vault 13 earlier in the Fallout timeline, called the Guardian of Forever (from the Star Trek ToS episode City On the Edge of Forever)
      The Bridge of Death (Also Monty Python)
    6. ChineseRemnant
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      and how exactly does a hat that gives you PER +1 break balance in any way?
    7. jantheotherman
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      I'm not about to use Wild Wasteland the base game stuff is within the tone of classic Fallout but it turns Old World Blues into an absurdist parody of Fallout rather than it's more ridiculous science fiction elements taken to their logical conclusion and don't even get me started on the sort of stuff mod authors put behind it.I like Al ChestBreach but I don't want him busting through my walls like the damn Kool-Aid Man screaming about how the Twinkie filling is actually Soylent Green.
    8. Sweet6Shooter
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      I usually have WW, but the idea that the bomb was locked behind it was totally asinine to me, considering that ostensibly the same thing was in F3 as a focal point.
    9. Rocketpouncer
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      So were the aliens.
      Or pop-culture references.
      Or Bethesda's storytelling.
      The One itself is a joke, hence why it's "locked".
    10. Sweet6Shooter
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      What's a joke about it? I don't see a reference to it anywhere on the wiki page. Also, yeah, the aliens being swapped for a different unique and some mercenaries was stupid. Somebody already made em both work at the same time, so that saved me some work.
    11. RemoveEdgelord
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      It's self-evident that it's meant to be a joke/wacky because it's conditional upon Wild Wasteland. The wiki isn't omniscient or exhaustive.
      Don't get me wrong though, this is a nice mod for people who appreciate the option!
    12. barfcat
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      most of the game should have been locked behind wacked wastedland because real gamers want grime and grit and seriousness none of that nerd references shit. real fallout is about war and guns not cartoon mischief 
    13. Rocketpouncer
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      "most of the game should have been locked behind wacked wastedland"
      Most of the fallout fanbase should have been too.
    14. MrWolfe226
      MrWolfe226
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      Do you even know what " Vanilla " means ?
      There's always been a "Wild Wasteland" even in Fallout Tactics "says the guy that had the Pip Boy driving a Humvee across the mid west"
    15. Indoctrinates
      Indoctrinates
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      You really triggered the "No WW elitist" snobs that seem to think because their game doesn't have references that their some kind of purist alpha FO player lmao. Don't forget these are the same people who are okay with the game devs writing in dark s*** like child "you know what" and slavery but start uproars on twitter for mods following the same themes the "vanilla" game does. Not all responders though, but a couple of them lol.
  6. goldchris1111
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    is this the bomb that is where the super mutant spawn around it? Where you cant detonate it but if you have the science skill can get energy cells out of it?

    Edit: yeah its "The One" i was thinking about :P
  7. CarminaMora
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    So how exactly is this implemented? By Script?
    1. CarlZee
      CarlZee
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      Yes, a script runner is something implemented by JIP to have a script run without needing it to be tied to a quest, so it can be plugin-less
    2. Sweet6Shooter
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      Yeah, it's just a little txt file that JIP runs as a script when the game runs, that removes the script from the bomb and enables it's ref if it's disabled.