Q. Is this compatible with Functional Post Game Ending and Living Desert? A. Yes. And changes from these mods will still apply.
Q. Is this compatible with Tale of Two Wastelands? A. Yes.
Q. Is this compatible with your other Truce mods? A. It is compatible however most of my other truce mods are mutually exclusive. Using them all together takes up unnecessary space in your load order. This will work nicely with Hardin and NCR Truce however.
Q. Is this compatible with Main Story Alterations? A. I do not know, but this mod would most likely be redundant if you use Main Story Alterations as it includes an option similar to what my mod does.
Is this mod even working still? couse i installed it and begun fresh start and the quest line where Moore asks me to destroy BoS and i got no dialogue opions for hardin to talk the truce with NCR and BoS
That depends on how far you are. If you haven't started the NCR questline then it should be fine. But if you've already destroyed the Securitron vault or killed Mr. House then the mod won't have any effect.
I dunno. Try it and see what happens. One thing I do know is that I'm done modding. Time to move on and let the next generation of modders....mod. :zoomer:
well that sucks, it didn't work and I got no dialog with hardin so I decided to go do the mr house questline and now when he prompts me to destroy the brotherhood I have the option to tell him that when the legion attacks the hoover dam the brotherhood of steel will help them and immediately after I exited the dialog box I failed Don't tread the bear 💀💀💀good thing I got a save sucks I cant get the BHoS to ally with the ncr now though
Likewise- I've completed the prerequisites, left the bunker, re-entered the bunker, even gone so far as to join the Brotherhood myself, but the dialogue options simply don't appear. I can't figure out what I'm doing wrong.
The conditions for the dialogue to show up are exactly the same as the one for McNarma. Join the Brotherhood and proceed in the NCR questline until Moore asks you to destroy them.
Personally I'm not really a fan of synthesized voice lines, they just sound fake (obviously). Also I find spliced dialogue to jarring. But silent dialogue doesn't bother me.
28 comments
Q. Is this compatible with Functional Post Game Ending and Living Desert?
A. Yes. And changes from these mods will still apply.
Q. Is this compatible with Tale of Two Wastelands?
A. Yes.
Q. Is this compatible with your other Truce mods?
A. It is compatible however most of my other truce mods are mutually exclusive. Using them all together takes up unnecessary space in your load order. This will work nicely with Hardin and NCR Truce however.
Q. Is this compatible with Main Story Alterations?
A. I do not know, but this mod would most likely be redundant if you use Main Story Alterations as it includes an option similar to what my mod does.
https://steamcommunity.com/app/22380/discussions/0/37470848236477714/