Fallout New Vegas
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AVeryUncreativeUsername

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  1. AVeryUncreativeUsername
    AVeryUncreativeUsername
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    FAQ:

    Q. Is this compatible with Functional Post Game Ending and Living Desert?
    A. Yes. And changes from these mods will still apply.

    Q. Is this compatible with Tale of Two Wastelands?
    A. Yes.

    Q. Is this compatible with your other Truce mods?
    A. It is compatible however most of my other truce mods are mutually exclusive. Using them all together takes up unnecessary space in your load order. This will work nicely with Hardin and NCR Truce however.

    Q. Is this compatible with Main Story Alterations?
    A. I do not know, but this mod would most likely be redundant if you use Main Story Alterations as it includes an option similar to what my mod does.
  2. HunterPolska9999
    HunterPolska9999
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    Is this mod even working still? couse i installed it and begun fresh start and the quest line where Moore asks me to destroy BoS and i got no dialogue opions for hardin to talk the truce with NCR and BoS
    1. MonomCZ
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      use this https://steamcommunity.com/app/22380/discussions/0/37470848236477714/
  3. Dogcreeper10
    Dogcreeper10
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    For anyone else who this mod isnt working for heres a work around that functioned fine for me

    https://steamcommunity.com/app/22380/discussions/0/37470848236477714/
    1. MonomCZ
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      i love you
  4. SquiddlyYee
    SquiddlyYee
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    is there any way to get this to work on an existing playthrough?
    1. AVeryUncreativeUsername
      AVeryUncreativeUsername
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      That depends on how far you are. If you haven't started the NCR questline then it should be fine. But if you've already destroyed the Securitron vault or killed Mr. House then the mod won't have any effect.
    2. ColdCock
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      If I'm at "for the republic part 2" kill mr house objective. Am I still able to ally with the hardin brotherhood of steel?
    3. AVeryUncreativeUsername
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      I dunno. Try it and see what happens. One thing I do know is that I'm done modding. Time to move on and let the next generation of modders....mod. :zoomer: 
    4. ColdCock
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      well that sucks, it didn't work and I got no dialog with hardin so I decided to go do  the mr house questline and now when he prompts me to destroy the brotherhood I have the option to tell him that when the legion attacks the hoover dam the brotherhood of steel will help them and immediately after I exited the dialog box I failed Don't tread the bear 💀💀💀good thing I got a save sucks I cant get the BHoS to ally with the ncr now though
  5. P4SSENG3R
    P4SSENG3R
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    Men, I download the mod with vortex but I don't know if is working, I go in to the game and talk to Hardin and  don't happens anything special
    1. madkap42
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      Likewise- I've completed the prerequisites, left the bunker, re-entered the bunker, even gone so far as to join the Brotherhood myself, but the dialogue options simply don't appear. I can't figure out what I'm doing wrong.
    2. Angelvolkor
      Angelvolkor
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      same just got to the point and now nothing is happening when i talk to hardin
  6. Akid54
    Akid54
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    This mod isn't working for me, I've tried everything other than starting a new run
    1. AVeryUncreativeUsername
      AVeryUncreativeUsername
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      Did you install the mod on an in-progress save? If you add mods midgame then things can break or not work properly. 
  7. lonekane
    lonekane
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    it does not seem to work at all even though i done everything before downloading this mod and now it just shows nothing
    1. AVeryUncreativeUsername
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      The conditions for the dialogue to show up are exactly the same as the one for McNarma. Join the Brotherhood and proceed in the NCR questline until Moore asks you to destroy them. 
  8. AP84
    AP84
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    Does this require now nvse 6.30+ ?
  9. CompoundDuck255
    CompoundDuck255
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    You are a fucking savior, my man. Thanks times a million
  10. Darkfire14
    Darkfire14
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    Good idea. Does this mod have dialogue?
    1. AVeryUncreativeUsername
      AVeryUncreativeUsername
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      Hardin has silent dialogue. It's easier to do than trying to splice something together.
    2. PlatinumShad0w
      PlatinumShad0w
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      This was my question also as I was quite intrigued to see how you pulled it off. Oh well.
    3. AVeryUncreativeUsername
      AVeryUncreativeUsername
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      Personally I'm not really a fan of synthesized voice lines, they just sound fake (obviously). Also I find spliced dialogue to jarring. But silent dialogue doesn't bother me.
  11. alanedwininnes
    alanedwininnes
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    ok so genuinely curious as to why a person chooses Hardin assuming you dont know what the effects of the choice is
    1. AVeryUncreativeUsername
      AVeryUncreativeUsername
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      I don't know. I never go with Hardin. I only made this mod because I got a couple requests to do so. Only took an hour to make.
    2. alanedwininnes
      alanedwininnes
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      well i speaking more in general not directed at anyone in particular but good to know
    3. Battlemane
      Battlemane
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      Depends on your personal roleplay.