This file is needed for JIP script extender to override the archive load order. I'm not sure this file is really needed for this particular mod, because for some reason I think there is nothing to override in this mod. The file is safe otherwise.
yo im having an insanely loud reload bug, if any NPC is using the service rifle in the same cell as me, their reload sounds are right up in your earhole no matter how far away they are.
Would it be possible to have an ini file where we could decide to use specific reloads? Specifically the bolt-release empty reload, more aesthetically pleasing than pulling on the charging handle on empty.
This is the best thing that ever happened to me. I vote for a green illuminated reticle option on the All American, but this is flawless as is. Thank you very much I'll be going through both wastelands with these and your 1911's thank you so much!
i know a bug report mentioned to change the locomotion file to fix the sight alignment when moving issue, but i cannot find where the locomotion stuff is or the hitman replacement someone suggested. anyone got any idea?
A great upgrade to the mod would be putting service rifle mags into the base model of the marksman rifle and having your regular model as the extended mag version! The animations work fine, I did this with nifscope and it looks great :)
I don't know if questions like these are faux pas to be posted on a mod's page but I simply must know what armor mod you use for those screenshots. Especially the hood and mask.
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Everytime I download this mod I get a strange .OVERRIDE file that I cannot delete. What's up with that?
extended mag version! The animations work fine, I did this with nifscope and it looks great :)
Sorry again.