BEFORE REPORTING ISSUES Launch the game with only this mod enabled to make sure the issue is indeed caused by it. I can't fix what I can't reproduce so, provide as much info as you can. For visual issues, please provide screenshots so I know what to look for.
The default settings are based on a 16:9 Vanilla setup, if anything looks misplaced just move it.
With the Fallout show bringing more people into modding, I get more and more bug reports most of which are the user's fault and I can't spend my time fixing people's game, therefore any vague report will be ignored and deleted. Again I can't fix what I can't reproduce so you've got to provide enough informations, be precise, just saying "This doesn't work." means nothing to me, I can't magically guess what's wrong with your game. Thank you for your comprehension.
For some reason Just Loot Menu background covers half of the screen with both mod applied. Is it just on my end? I'm also using Stewie Ultrawide support but disabling it still present the problem.
This mod causes a CTD when using stimpacks via Just Assorted Mods' HWeel. Wondering if anybody may know why this is happening. Here's the crash log if anybody wants to make a patch or something: https://pastebin.com/5uxd6eUa
Using the Temp Fix for JIP in the TTW discord fixes the CTD. I'll link it in a seperate replay so if you feel uncomfortable with a discord link being in your mod's comments, you may delete it!
Modded Pip-Boys use the Pip-Boy 3000 color, this is intentional and will stay this way (or people will start asking for different colors for every Pip-Boy mods. Maybe when I make a better configuration menu). MAPMO doesn't edit Vanilla fonts, if you have issues with them, find a font mod that supports your language, make your own font or disable the feature that cause problem (or if you want my honest opinion, just play in English if you can. English is not my native language and when I stopped trying to translate everything life became easier).
Well, can you at least tell me how to add it? I wanted for 2000 to have the classic Green color, but didn't want to change it manually. And as for the fonts I just thought they could be added for completion's sake, since there's already a cyrylic font.
You'd have to edit MAPMO's config menu script, the INI script, the UI color script. How often are you switching Pip-Boy? Because unless you switch every minute I don't see the issue, just set the Pip-Boy 3000 to Classic Green. Just in case there was confusion, the mod has two Pip-Boy colors, Pip-Boy 3000 and Pimp-Boy. Pimp-Boy color is of course for the Pimp-Boy, Pip-Boy 3000 is for the Pip-Boy 3000 AND every other Pip-Boys (2000, 2000 MkVI, etc...).
Except I didn't make the Cyrillic font. I can only make/support English fonts.
Your mod is amazing, become another addition to my must have mods.
One issue i have with version 5.3 Your recent addition "no exit to main menu" is a nice addition, but does conflict with Stentorious´s mod No Exit to Main Menu also featured in such guides as the Viva New Vegas guide, in the VNV extended section in User Interface. Running both of these together seems to results in Exit game and Cancel options to be merged together instead of being displayed separately.
Obvious solution is to just disable the No Exit to Main menu mod from my view, but it would perhaps be a nice option to have a toggle for this feature in Mapmo.
Another thing while im here, more of a request or perhaps i haven´t yet found the option to toggle it off, is there a possibility to disable the broken limb indicators that seems to be attached to the hardcore hud, as i already have such an indicator displayed by another UI mod when i break my limbs.
You don't need Stentorious' mod with this version of MAPMO. I don't see the point in adding an option to disable it so you can install another mod that does the same thing.
Gotcha, how about the last thing i mentioned, is there something i can do to disable/hide the broken limb indicator so its not attached or visible with the hardcore needs hud?
Hey! I loved the new look of everything. This mod came a long way ahead. Amazing work!
However, there is a small issue that I started to encounter with version 5.1.1, After opening my Pip-Boy quests tab and setting quests active via the Quest Log, I start to get a huge frame drop down to 4-5 FPS on the main menu, pause menu, Pip-Boy quests tab and dialogues (with the background active). More quests active, worse it gets. I tried it with no quests registered by the Quest Log and there was still a noticeable FPS drop (from 45 to 15 in dialogues) I disabled the mod and everything worked smoothly, there was no FPS drops or stutters. There might be a problem with the Quest Log feature in the latest version but it only starts to occur whenever I open my Pip-Boy quests tab and there are multiple quests marked. I don't exactly know what to provide in order to be able to solve it. However, I can give any information that you need if you would like to take a look at it. Could you check it out, please?
What are your specs? I see no difference either I have 7 quests tracked or 0, features turned on or off. Also disabling the mod means nothing, instead launch the game with only this mod enabled so we can confirm it's not due to a bad relation with another mod.
Sorry about the late reply, I am currently on travel.
Here are my specs:
16GB RAM
Intel Core i7-10750H 2.60GHz (12 CPUs)
NVIDIA GeForce RTX 2060 - 6 GB VRAM
I have never encountered the aforementioned problem before (small performance issues aside), I have checked my installed mods in order to find any incompatibilities, tried disabling some mods etc. At the end, I have disabled everything (including emptying the overwrite folder) except this mod with the requirements and gave it a try with new game but the problem surprisingly still persists. The same lag with the "Quests" and the lag inside the dialogue still occurs. The list of mods were:
xNVSE (of course)
JIP LN NVSE
JohnnyGuitar NVSE
AnhNVSE
ShowOff NVSE
UIO - User Interface Organizer
MAPMO - Main and Pause Menu Overhaul
I tried it like that but the problem still persists. Maybe we can address the issue together. If you need any other information, I'd be happy to provide.
MAPMO already does that if you have the Hardcore Needs feature enabled. If you use Smooth HUD, there's an issue where the mod bring it back, if it's not fixed in the last version it should be in the next.
Hello! First, props for such a beautiful pause menu interface. Looking around the posts section, I found a similar case to mine, in which you replied it could be my interface mods load order causing MAPMO to make my character loose all my items and, basically fully reset. I am currently rocking these plugins. You can see the overhaul work in the menu and when loading a previous save, works fine in pause. Also, a new save also crashes the game instantly. I would really appreciate if you could orient me as to what could be the cause, thank you!
Thanks for the fast reply! *read your profile* ...either way, I'll do what I can to make it work. The animated caps and achievement menu got me really excited to play the game again.
643 comments
provided by SergeiHaibullin
REMOVE OVERWRITE WARNING IN MO2
BEFORE REPORTING ISSUES
Launch the game with only this mod enabled to make sure the issue is indeed caused by it. I can't fix what I can't reproduce so, provide as much info as you can. For visual issues, please provide screenshots so I know what to look for.
The default settings are based on a 16:9 Vanilla setup,
if anything looks misplaced just move it.
With the Fallout show bringing more people into modding, I get more and more bug reports most of which are the user's fault and I can't spend my time fixing people's game, therefore any vague report will be ignored and deleted. Again I can't fix what I can't reproduce so you've got to provide enough informations, be precise, just saying "This doesn't work." means nothing to me, I can't magically guess what's wrong with your game. Thank you for your comprehension.
If you're new into modding follow Viva New Vegas.
Thank you for reading.
Except I didn't make the Cyrillic font. I can only make/support English fonts.
One issue i have with version 5.3
Your recent addition "no exit to main menu" is a nice addition, but does conflict with Stentorious´s mod No Exit to Main Menu also featured in such guides as the Viva New Vegas guide, in the VNV extended section in User Interface.
Running both of these together seems to results in Exit game and Cancel options to be merged together instead of being displayed separately.
Obvious solution is to just disable the No Exit to Main menu mod from my view, but it would perhaps be a nice option to have a toggle for this feature in Mapmo.
Another thing while im here, more of a request or perhaps i haven´t yet found the option to toggle it off, is there a possibility to disable the broken limb indicators that seems to be attached to the hardcore hud, as i already have such an indicator displayed by another UI mod when i break my limbs.
However, there is a small issue that I started to encounter with version 5.1.1, After opening my Pip-Boy quests tab and setting quests active via the Quest Log, I start to get a huge frame drop down to 4-5 FPS on the main menu, pause menu, Pip-Boy quests tab and dialogues (with the background active). More quests active, worse it gets. I tried it with no quests registered by the Quest Log and there was still a noticeable FPS drop (from 45 to 15 in dialogues) I disabled the mod and everything worked smoothly, there was no FPS drops or stutters. There might be a problem with the Quest Log feature in the latest version but it only starts to occur whenever I open my Pip-Boy quests tab and there are multiple quests marked. I don't exactly know what to provide in order to be able to solve it. However, I can give any information that you need if you would like to take a look at it. Could you check it out, please?
Here are my specs:
I have never encountered the aforementioned problem before (small performance issues aside), I have checked my installed mods in order to find any incompatibilities, tried disabling some mods etc. At the end, I have disabled everything (including emptying the overwrite folder) except this mod with the requirements and gave it a try with new game but the problem surprisingly still persists. The same lag with the "Quests" and the lag inside the dialogue still occurs.
The list of mods were:
I tried it like that but the problem still persists. Maybe we can address the issue together. If you need any other information, I'd be happy to provide.
What do you think?