Even tho mod auther suggest to use Supplementary Weapons pack instead i still like the look of the weapons Millenia made so kudos on the mod author still.
No idea what you're referring to. Honestly, Hitman's animations have a lot less camera shake than the competition, which I greatly appreciate. Regardless, you can just remove the .json file if you don't like the animations.
Can the Combat Shotgun be significantly reduced in its availability? I managed to find nearly 5 or 6 of them in a single combat encounter with some Jackals before I had even reached level 6, when the Lever Action Rifle is both a lower tier and far rarer.
I would also like to echo the sentiments of the Assault Pistol being too common for its tier, as stated below. I found the Escaped Convicts around Primm would use more of them as their gun of choice than the 9mm Pistol, which is a little out of whack for its intended purpose of a high-damage-low-durability gun for early game, acting to trivialize its one downside. Great mod overall by the way, everything else is in a really good spot.
I just use the Weapon Requirements Matter feature from StewieA Tweaks. I would recommend turning that on if, like me, you don't like using good gear too early on.
Man, this looks to be by far the best WoTM mod right now except for one thing: no desert eagle. It seems to me there isn't a good option for it. I tried the pack Qolore did but unfortunately it reset the leveled lists to vanilla for some reason.
This is fine work, but could you rename the G3GS1 to something like Low Powered Automatic Rifle or Modern Assault Rifle (like an improved version of that FO3 gun) or something? A GPMG would imply that it can be used for multiple roles, which a G3 with a 20 round mag certainly can't
It's still early days in my game, but I found alot of cowboy revolvers on the convicts at Primm but they only come with 1 bullet of the .38-40. Is that normal? EDIT: Nvm I'm dumb, the Cowbow revolver also uses 44-40, of which I have picked up 40. So nvm. I suppose .38-40 is just less likely to drop.
can i use this along the other millenia weapons mods like "our millenia" and "modern millenia" without any (major) issues? namely weapon attachments getting duplicated which was a common problem when trying to use the "Mtindle and Millenia pack" along with the original "New Millenia" mod
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I would also like to echo the sentiments of the Assault Pistol being too common for its tier, as stated below. I found the Escaped Convicts around Primm would use more of them as their gun of choice than the 9mm Pistol, which is a little out of whack for its intended purpose of a high-damage-low-durability gun for early game, acting to trivialize its one downside. Great mod overall by the way, everything else is in a really good spot.
Just noticed this. Probably something on my end. Seems to happen when the pipboy light is on. Off is fine.
EDIT: Nvm I'm dumb, the Cowbow revolver also uses 44-40, of which I have picked up 40. So nvm. I suppose .38-40 is just less likely to drop.
namely weapon attachments getting duplicated which was a common problem when trying to use the "Mtindle and Millenia pack" along with the original "New Millenia" mod