Fallout New Vegas

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CarlZee

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CarlZee

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16 comments

  1. Franzpls
    Franzpls
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    Hey man loving your weapons mods. Im having the same issue with the blade not spining in 1st person. Im using your upgraded mesh btw.
    1. CarlZee
      CarlZee
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      Hmm, which one of the main files are you using?
    2. Franzpls
      Franzpls
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      The S6S non TTW version. I downloaded that and applied the upgrade mesh after. 
    3. CarlZee
      CarlZee
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      Alright I'll look into it.
    4. CarlZee
      CarlZee
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      I uploaded a fix, can you confirm that it works?
    5. Franzpls
      Franzpls
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      Hey, sorry for the late response. It´s working now in first person. Thanks for your work.
  2. spoonsandvich
    spoonsandvich
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    the blade doesn't spin
    1. CarlZee
      CarlZee
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      Yeah it doesn't spin in 3rd person, no idea why. It should spin in 1st person though.
    2. spoonsandvich
      spoonsandvich
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      it doesn't do that either
    3. CarlZee
      CarlZee
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      Strange. What version of the mod do you have?
  3. Sweet6Shooter
    Sweet6Shooter
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    The TTW file is independent, btw, it's not a patch that requires a main file, it's it's own main file. :D
    1. CarlZee
      CarlZee
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      Good to know, I'll update the description.
  4. Sweet6Shooter
    Sweet6Shooter
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    This is really cool! Would you like me to make a TTW patch to place the unique somewhere in LR and disable the Auto Axe carbon copy?
    1. spoonsandvich
      spoonsandvich
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      It's literally just the auto-axe it's in TTW already
    2. Sweet6Shooter
      Sweet6Shooter
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      Do you have eyeballs? Can you read? Did you not see the new weapon in the screenshots?
      Would you like me to make a TTW patch to place the unique somewhere in LR and disable the Auto Axe carbon copy?
    3. CarlZee
      CarlZee
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      Sure, but the Unique actually uses the normal Auto Axe Model. I thought it made sense that the Marked Men boss would use a stripped down/forged version of the tool, while the other Marked Men would simply use the tool (new model) as-is.

      So yeah, you can put in TTW, just make sure you use the actual model haha
      NVM, misunderstood.

      Yeah you can put it in LR