Fallout New Vegas

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Created by

Anonx1987 and ToastyFresh

Uploaded by

anonx1987

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83 comments

  1. skitter123
    skitter123
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    can you make a patch for real time reflections so i dont need to use the override setting for the scope to have reflections? the default reflection in the scope is absolutely hideous
  2. JGLukasiewicz
    JGLukasiewicz
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    This might need some fixing to work with B42 Scopes or whatever it's called.

    I'm having a problem with mine where the scope just kinda.... Well. Clips through the one that's modeled on the gun. So I really can't shoot, well... Anything.
    1. Flipyap13
      Flipyap13
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      find a b42 optics patch collection 
    2. Doomlurker42
      Doomlurker42
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      care to link one flipyap?
  3. deleted23590599
    deleted23590599
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    • 5 kudos
    Damn this looks fantastic, doesn't work with ttw though which does something similar to gra merged and gives the attachments to the base version on the weapon. A patch, or instructions on how to make one, would be appreciated. 
    1. soggywaffle1
      soggywaffle1
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      If you open FNVEdit, you can copy over the lines for the mod models from the (GRA) formid to the exact same spots in the non-(GRA) one and it came out good on my end so far! Hope that makes sense.
    2. deleted23590599
      deleted23590599
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      Yeah, I already did that and it works perfectly. I should really stop bothering authors for ttw patches before even seeing if I can do it by myself, but I can't help it. I'm too lazy. 
    3. NickSheperd
      NickSheperd
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      Nevermind, it was a conflict on my end.
    4. CorruptedLight7
      CorruptedLight7
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      I know its been a year pretty much, but how do you copy it over to the non gra spot ( and by non gra you mean the main games weapon mods?) Im new to all of this so im wondering how to do it
  4. DUKENUKEM69
    DUKENUKEM69
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    sadly doesn't work with B42s scopes
  5. thebrazilian
    thebrazilian
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    Does this include the "- fix texture bug with the Anti-Material Rifle" in WAP Year One changelog?
    1. anonx1987
      anonx1987
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      no
    2. thebrazilian
      thebrazilian
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      Thank you for the quick reply! So this mod here still has the bug?
      If so, to disable other weapons from WAP Year One, I simply delete the related .txt files at NVSE>plugins>scripts? Thanks for sharing your mods
    3. anonx1987
      anonx1987
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      yea
  6. DarkViking82
    DarkViking82
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    I've been waiting for this for a long time... but it doesn't work for me
    1. TMass
      TMass
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      Try disable all other weapons mods.
  7. Voidred
    Voidred
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    Does this work with WMX?
    1. zdetail
      zdetail
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      you know where one can find it?
  8. MrIllegal
    MrIllegal
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    • 1 kudos
    It's not working for me, anyone know why?
  9. camodew
    camodew
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    why does this conflict with your hunting revolver and ranger sequoia mod? it says copper 2.0 cube map, gold 2.0 cubemap, and shiny blue texture files conflict. What should i be loading first?
    1. anonx1987
      anonx1987
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      it doesnt matter. they are the same files.
  10. DanielSignore
    DanielSignore
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    Love the Leon jacket