Fallout New Vegas
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Scott Clam

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clayvn

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11 comments

  1. weedee01
    weedee01
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    thank you, that really bugged me (so I usually kept the old terrain). Generated terrain lod, finally works.
  2. Catakysm
    Catakysm
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    I can't seem to figure out why this isn't working. I disable all generated LOD before generating, I'm using the latest version of xLODGen, I build terrain meshes, I load this mod last and keep it enabled while generating, and I'm not using New Vegas Reloaded or ENB. Strangely, I seem to get the same problem without using any generated LOD at all. I've looked for any LOD meshes which might be affecting Zion, but there aren't any.

    Opening this up in xEdit, I realized that Nevada Skies makes the same change to the water height, so the problem shouldn't have been there to begin with. Any ideas?
    1. Catakysm
      Catakysm
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      Alright, I managed to fix the problem. It wasn't an issue with the LOD, but with the standard Zion water. The RGB and fog values on the water made the LOD look extremely bright during the night, which made it look like there was a void, though there wasn't. I fixed it by copying the values from another water type over to the Zion water. It's not perfect, as the vanilla water wasn't perfect either, but it's much better. 
    2. clayvn
      clayvn
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      glad you got it figured out! 
  3. XeroWolfe35
    XeroWolfe35
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    Still seeing the void, any suggestions?
    1. clayvn
      clayvn
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      Are you sure nothing is overwriting your lodgen output and that you had this mod loaded last in your load order while generating? You had the "build meshes" option checked as well right? Also are you using New Vegas Reloaded? With New Vegas Reloaded water LOD dissapears at certain view angles.
    2. XeroWolfe35
      XeroWolfe35
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      Solved it, wasn't using xLodgen, was using FNVLodgen. Ran it, everything seems good. My bad lol.
    3. clayvn
      clayvn
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      all good, glad you got it figured out!
  4. FighterLiberator
    FighterLiberator
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    good stuff, not a lot of people know how to fix it. I always wondered why it isn't included in something like YUP
    1. Prorok97
      Prorok97
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      I guess that even if you include this fix in YUP, any other mod covering Zion will simply overwrite this change back to vanilla.
    2. clayvn
      clayvn
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      Yeah unfortunately.