This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 2.6.3
FULL MODEL - Fixed "phantom" Lucky 38 in Old Mormont Fort, not properly removed when generating LOD.
Version 2.6.2
FULL MODEL - Added LOD files with Lucky 38 model removed, for those having trouble generating LOD. Note: Those files were generated with FNV, DLCs, Strip Lights Region Fix and Lucky 38 Lights Redone. I still suggest that you generate LOD yourself once you're done with your setup.
Version 2.6.1
Applied the changes of Strip Lights Region Fix 1.3.
Version 2.6
Added blinking animation to the red lights seen from the Cocktail Lounge.
EXTRAS - Everywhere: Added a patch for Better Strip View.
If you have selected any of the EXTRAS options, make sure to generate your LOD with FNVLODGen.
Version 2.5
Small tweaks to the world models.
New option called EXTRAS which contains:
Full Lucky 38 model visible from all sides (already available in previous version)
Prevent the game from replacing the Lucky 38 model by its low detail LOD model when you get far. You will need to generate LOD with FNVLODGen.
One of the EXTRAS options requires Strip Lights Region Fix: https://www.nexusmods.com/newvegas/mods/73596
Optional, add meshes replacer to change the light pollution tint.
Version 2.4.1
Added a small edit to the overhang which I forgot in the last upload.
Version 2.4
Added lights on all sides.
Added Lucky 38 model with all sides visibles (vanilla model had nothing on the back. See last picture). A lightweight alternative to prodlimen's model.
Version 2.3
Added neons inspired by the ones seen in the intro cinematic and official artworks.
Added a blinking animation to the red lights at the top.
Updated the screenshots.
I'm gonna take a break from this mod as I've been working non-stop ever since I uploaded it lol. I hope you enjoy it, feel free to make suggestions and if you encounter any issue (hopefully not), let me know.
Version 2.2
Cleaned the meshes.
Changed the lights of the overhang around the Lucky 38.
Added new beams to match the intro cinematic.
Uploaded new screenshots with vanilla comparison
There are now two files, Gold and Silver. A screenshot is available to see the difference.
Version 2.1
Fixed issues while generating LOD.
Version 2.0
Many fixes and tweaks.
Turned on all the windows.
Edited the Lucky 38 texture to appear darker.
Gave the yellow lights a gold tint.
Replaced the vanilla beams by new ones (visible in LOD too).
Tweaks to the Day/Night cycle.
Changed the screenshots to show the new changes.
More things will be added in the future (like blinking red lights). I have to travel somewhere so I wanted to upload the new lights before I go, there is also another mod I want to finish.
Version 1.1
Forgot to turn a light to yellow
Added a White Lights file which turn all the yellow lights to white.
Overhaul of Lucky 38 lights.
The mod has two versions. The normal one is simple plug and play, the full model version requires Strip Lights Region Fix, the recommended load order is the following:
- Better Strip View.esp (not required but place it there if you have it) - Strip Lights Region Fix.esp - Lucky 38 Lights Redone.esp
Place these in that order as low as possible in your load order just above your weather mod if you use one, then check for conflicts in xEdit to make sure nothing is overwriting Strip Light Region Fix and Lucky 38 Lights Redone, solve any conflict there might be or you might end up with an invisible Lucky 38.