Fallout New Vegas

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Ashens2014

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Ashens2014

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20 comments

  1. Ashens2014
    Ashens2014
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    sorry to anyone who doesn't use the DLCs, plenty of mods on my profile which don't require HH. Check them out if you like these kinds of game modifications. Ashens2014
  2. KresoX
    KresoX
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    Nice!
  3. laclongquan
    laclongquan
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    I wonder if this work on Capital Wasteland side in TTW322. This use HH assets so unless they introduce a few decorating world items into DC, it would not work`
  4. Jacksonelhage
    Jacksonelhage
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    why'd you rename all your mods?
    1. Ashens2014
      Ashens2014
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      they lacked decent names, animations can mean many things. I think "Swaying bridges" for instance paints a better picture about the mod than just "Animated bridges" . plus I wanted to update to higher quality thumbnails - so did them all together over the last 3 days
  5. qjaehdhQk
    qjaehdhQk
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    Thanks for your services! I've already installed every your animated stuff in joy! Pretty hard though, it's been worthy. But One conflict in your mesh i suggest is a neon sign on the rooftop of Bison steve temporarily disappear at specific angle when i directly see so. You can check off whereby you watch it grossly spinning.
    1. Ashens2014
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      cheers mate! :D. glad to see someone using the Wild Wasteland mod. I just quickly jumped in game to test and could not replicate the disappearance. are you looking at it from far away? because when you are around 2 cell spaces away from the Asset it will disappear because it has no Level of detail. 

       
    2. qjaehdhQk
      qjaehdhQk
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      I found so in front of Mojave express in Prim at the moment the sign was slightly sideways. The phenomenon is rather fleeting, reappearing, which looks fine. So, yes i determined this in a distance :)
    3. Ashens2014
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      make sure you have the update, I am pretty sure that sign had an issue on the initial release. but like you say its just a distance issue. thanks for playing!
  6. RauderLMAO
    RauderLMAO
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    I love those animation mods, however, maybe you could create one mod that has all of previously made ones? It's just kinda frustrating to dowload those mods one by one.
    1. Ashens2014
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      Glad you like my mods mate! :D
  7. QuantumWaifu2133
    QuantumWaifu2133
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    Pretty good mod, thanks.
    1. Ashens2014
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      :) Glad you like them
  8. lasermouthful
    lasermouthful
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    Tfw you've already played through Honest Hearts on your current playthrough, but Ashen's mods are too good *not* to download.

    As always, great work! :)
    1. Ashens2014
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      hahaha, just knowing they move is good enough for a download. static be gone! thanks lasermouth
  9. SlighIsNigh
    SlighIsNigh
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    Amazing work as usual. Have you considered covering assets from TTW, Namely areas like Oasis and Point Lookout?
    1. Ashens2014
      Ashens2014
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      I have done a few assets for point lookout, such as bridges and stuff. my mods which change assets will work with TTW I have been told. I haven't touched oasis :D. 
  10. JJ3321
    JJ3321
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    Amazing work as always, thank you! 
    1. Ashens2014
      Ashens2014
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      no problem JJ :D
  11. Ashens2014
    Ashens2014
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    if you have suggestions for mods, then please feel free to leave a comment.