TTW.3.3.2 has its own version of WMX overwriting it with the older MWX and This mod not only causes Texture and Mesh issues but game play issues as well like perks damage bonuses not applying to modifiable weapons ETC. This mod needs to be remade without requiring the OLD WMX mod. Most base weapons in TTW are modifiable except unique weapons.
This mod gives the Firelance a new appearance, then reverts it back to normal appearance after applying weapon mods! Furthermore the Scope on the Firelance as well as many other weapons dont seem to work! Lastly it has infinite ammo for some reason! Pretty sure this mod is ether bugged or incompatible with TTW 3.3.2.
There is an alternative mod that's also slightly outdated but works perfectly with TTW 3.3.2
Overall amazing mod, love TTW and finally getting functioning mods for some weapons in FO3 is great, any chance of making mods for the dlc weapons re-added in TTW (e.g. silenced 10mm alloy steel pistol)?
WMX does work with TTW. Ran the main conversion script 4 times and the update conversion script twice. None of the wmx and wmr mods game me any errors. Only things were the handgrips. Tons of my weapon mod conversions always give a handgrip error. Great work.
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There is an alternative mod that's also slightly outdated but works perfectly with TTW 3.3.2
https://www.nexusmods.com/newvegas/mods/72994?tab=posts
i can send you the nif files for modded unique weapon once im done if you want them
Let us know if you have a Patreon or something. This is worth a cup of coffee, hands down!