Fallout New Vegas

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Xolerys

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Xolerys1

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32 comments

  1. Xolerys1
    Xolerys1
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    Gonna remake this some day. I wouldn't recommend using this lol 
  2. batvan00
    batvan00
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    Really Great for your first mod.

    1. Xolerys1
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      thnx alot pal
  3. AGPwnzor
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    nice work here, kNVSE is certainly bringing in the future of animation mods for FNV!
  4. xToxicToasTx
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    Time to track another mod. This is fantastic, but I agree with the handle pull needing some work. 
    1. cjh117
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      I agree. I've never cared for this animation even when it was first being used in tons of mods and was the "cool" thing. Having used AR's a ton, palming the handle like that isn't really that efficient. Unless you got a huge snag hazard of a charging handle, good chance of slipping off, or cutting hand. Just pinch and pull, as weird as that sounds. And the animation lacks real... effort? In actually pulling the handle back.
    2. Xolerys1
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      "Animation lacks effort" 

            
      coping hard after this one
    3. nickheggo
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      "lacks effort" damn
    4. cjh117
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      Apparently there was some lack of effort in reading my post too. I meant effort as in how much effort used to pull the charging handle. It looks like it's done very casually. Of course I realize the entire animation itself took a lot of effort to make, and never said otherwise. Not liking the animation doesn't in any way imply there was no effort in making it.

      "And the animation lacks real... effort? In actually pulling the handle back." Directly quoted from my post. 
    5. Dynorph
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      > And the animation lacks real... effort? In actually pulling the handle back.
      I also personally wasn't really fond of the pull but animating anything is hard and takes time to perfect. If you don't like it, either make a new animation yourself or don't use the mod
  5. x01x010
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    1. Xolerys1
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  6. doot2077
    doot2077
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    love the animation, handle pull could be better but aside from that this is a great little animation mod.
    1. Xolerys1
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      Yeah, noticed there's some minor clipping for like half a second when pulling the handle. If I have time to go back, I'll look into it. But for now I'm already working on another knvse
    2. G0RII
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      It's possible speeding up the animation will hide some of its imperfect aspects.
  7. anonx1987
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    you can c-clamp my heart!

    love the animation bro. keep up the good work!
    1. Xolerys1
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      Thnx glad u like it
  8. nognow
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    great animation!
    As people pointed out, why is the wrist so oddly positioned?
    it looks dislocated. try an undergrip thing (or whatever it's called). That's what other animators use and, I think, that's how you're supposed to hold a gun in real life:


    1. Xolerys1
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      It's meant to be held in a C Clamp grip style. Modern warfare 19 style ?
    2. nognow
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      according to google, only civilian shooters use it; no soldier is taught to hold a gun like that. 
    3. clayvn
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      the courier is a civillian
    4. G0RII
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      A soldier might not be trained to but they certainly could if they wanted to in combat. 

      Also soldiers are generally not the most amazing Marksmen and women ever...
    5. nognow
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      I meant competition shooters; I don't know why I used the word "civilian" tbw lol 
      Casual users aren't likely to use this hold right? I've never seen it until now.
      Competition shooters say that it's more accurate or something along those lines. 
      But I'm assuming that it's not taught to troops for a reason
    6. cjh117
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      There are plenty of videos of MARSOC guys, Raiders etc holding their guns like this once they get into combat. It is better for control to hold the gun farther out and in a C-Clamp like that, but it does fatigue you faster. So when carrying, go back to a more comfortable position.
      Are they taught this? No idea, things change between branches anyway, but do people hold that way once they get out of training where you won't get kicked in the chest for not following instructions to the T? Absolutely, if they want to.
      This grip has been around for quite a while now. It started in competition, but some things carry over to other "worlds". It was found to be faster moving between targets left/right, and give better control. Try holding a hose up front vs farther back. Same for a gun. All the force comes from the muzzle, closer you get and more you get around the muzzle, better control.

      Another note, you can't really hold an AK C-Clamp style, nor an FAL. Sights are too low and your thumb will block it if you go over the top. You have to hold thumbs forward.
      And another edit. With how common it is to have lights/lasers on military weapons, that grip is common, since laser modules are usually mounted on the top, and the buttons to actuate it, plus levers to change modes are all on the top of the gun then. Plus tape switches are typically mounted on the top rail.

      To see this type of grip used in action, look up the video "RECON MARINES REPEL TALIBAN AMBUSH" on youtube. First guy is doing that style of grip. Granted he has a vertical foregrip, but isn't using the old broomhandle/grab around the whole grip thing. He's using the modern thumbs-forward/over grip, where you use the vertical grip sort of like an index point/handstop. Getting your hand higher on the gun/closer to the bore axis to control it better. Not exactly the same as the animation here, but if he didn't have the vertical grip I guarantee he'd be doing the one here, as any place teaching one, will teach the other as they serve the same purpose.
  9. x01x010
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    Gud mod Xoleries
  10. rockbiter68
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    Congrats on the release!
  11. TBGRicky
    TBGRicky
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    The animation does look really good!

    Though, that hand.  :3
    1. Xolerys1
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      What about it? The glove I'm using has clipping issues but it's not the animation itself.